NetPlay: Return mapping arrays and player list vectors directly

Simplifies pad map dialog initialization
This commit is contained in:
Lioncash 2015-08-16 00:58:15 -04:00
commit 11f3ded296
7 changed files with 55 additions and 53 deletions

View file

@ -34,11 +34,11 @@ public:
bool StartGame();
void GetPadMapping(PadMapping map[]);
void SetPadMapping(const PadMapping map[]);
PadMappingArray GetPadMapping() const;
void SetPadMapping(const PadMappingArray& mappings);
void GetWiimoteMapping(PadMapping map[]);
void SetWiimoteMapping(const PadMapping map[]);
PadMappingArray GetWiimoteMapping() const;
void SetWiimoteMapping(const PadMappingArray& mappings);
void AdjustPadBufferSize(unsigned int size);