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OpenGL: OSD menu live resolution change fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4212 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -22,14 +22,14 @@
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1.1 Display settings
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Internal and fullscreen resolution: Since the only internal resolutions allowed are also
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fullscreen resolution allowed by the system there is only need for one resolution setting
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that applies to both the internal resolution and the fullscreen resolution.
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- Apparently no, someone else doesn't agree
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Todo: Make the internal resolution option apply instantly, currently only the native and 2x option
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applies instantly. To do this we need to enumerate all avaliable display resolutions before
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Renderer:Init().
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applies instantly. To do this we need to be able to change the reinitialize FramebufferManager:Init()
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while a game is running.
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1.2 Screenshots
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