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Video backends: mass-replace "xfregs" with "xfmem".
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24 changed files with 179 additions and 178 deletions
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@ -170,10 +170,10 @@ bool PointGeometryShader::SetShader(u32 components, float pointSize,
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code.Write("\n%s", POINT_GS_COMMON);
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std::stringstream numTexCoordsStream;
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numTexCoordsStream << xfregs.numTexGen.numTexGens;
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numTexCoordsStream << xfmem.numTexGen.numTexGens;
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INFO_LOG(VIDEO, "Compiling point geometry shader for components 0x%.08X (num texcoords %d)",
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components, xfregs.numTexGen.numTexGens);
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components, xfmem.numTexGen.numTexGens);
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const std::string& numTexCoordsStr = numTexCoordsStream.str();
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D3D_SHADER_MACRO macros[] = {
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