mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-31 05:08:57 +00:00
FramebufferManager: Support saving EFB to save state
This commit is contained in:
parent
1082468133
commit
137009affe
5 changed files with 149 additions and 0 deletions
|
@ -10,6 +10,7 @@
|
|||
#include "VideoCommon/CPMemory.h"
|
||||
#include "VideoCommon/CommandProcessor.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/FramebufferManager.h"
|
||||
#include "VideoCommon/GeometryShaderManager.h"
|
||||
#include "VideoCommon/PixelEngine.h"
|
||||
#include "VideoCommon/PixelShaderManager.h"
|
||||
|
@ -74,6 +75,9 @@ void VideoCommon_DoState(PointerWrap& p)
|
|||
BoundingBox::DoState(p);
|
||||
p.DoMarker("BoundingBox");
|
||||
|
||||
g_framebuffer_manager->DoState(p);
|
||||
p.DoMarker("FramebufferManager");
|
||||
|
||||
g_texture_cache->DoState(p);
|
||||
p.DoMarker("TextureCache");
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue