VideoBackends / VideoCommon: rename member variables in RenderState to be consistent

This commit is contained in:
iwubcode 2025-08-23 13:35:05 -05:00
commit 14459bcc1b
25 changed files with 340 additions and 337 deletions

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@ -293,9 +293,9 @@ void SetBlendMode()
*/
void ClearScreen(const MathUtil::Rectangle<int>& rc)
{
bool colorEnable = (bpmem.blendmode.colorupdate != 0);
bool alphaEnable = (bpmem.blendmode.alphaupdate != 0);
bool zEnable = (bpmem.zmode.updateenable != 0);
bool colorEnable = (bpmem.blendmode.color_update != 0);
bool alphaEnable = (bpmem.blendmode.alpha_update != 0);
bool zEnable = (bpmem.zmode.update_enable != 0);
auto pixel_format = bpmem.zcontrol.pixel_format;
// (1): Disable unused color channels