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VideoCommon: Make API_TYPE an enum class
Allows for forward declarations in most places, which prevents dumping unrelated VideoCommon.h contents directly into headers.
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28 changed files with 130 additions and 175 deletions
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@ -6,7 +6,8 @@
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#include "VideoCommon/ShaderGenCommon.h"
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#include "VideoCommon/VertexManagerBase.h"
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#include "VideoCommon/VideoCommon.h"
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enum class APIType;
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#pragma pack(1)
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@ -31,5 +32,5 @@ struct geometry_shader_uid_data
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typedef ShaderUid<geometry_shader_uid_data> GeometryShaderUid;
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ShaderCode GenerateGeometryShaderCode(API_TYPE ApiType, const geometry_shader_uid_data* uid_data);
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ShaderCode GenerateGeometryShaderCode(APIType ApiType, const geometry_shader_uid_data* uid_data);
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GeometryShaderUid GetGeometryShaderUid(u32 primitive_type);
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