mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 11:49:06 +00:00
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
054358380e
commit
159ed43f67
45 changed files with 1180 additions and 1959 deletions
|
@ -4,7 +4,7 @@
|
|||
#include "VideoConfig.h"
|
||||
#include "Statistics.h"
|
||||
#include "HiresTextures.h"
|
||||
#include "Render.h"
|
||||
#include "RenderBase.h"
|
||||
#include "FileUtil.h"
|
||||
#include "Profiler.h"
|
||||
|
||||
|
@ -668,9 +668,9 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
|
|||
|
||||
entry->frameCount = frameCount;
|
||||
|
||||
Renderer::ResetAPIState(); // reset any game specific settings
|
||||
g_renderer->ResetAPIState(); // reset any game specific settings
|
||||
|
||||
entry->FromRenderTarget(bFromZBuffer, bScaleByHalf, cbufid, colmat, source_rect, bIsIntensityFmt, copyfmt);
|
||||
|
||||
Renderer::RestoreAPIState();
|
||||
g_renderer->RestoreAPIState();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue