VideoCommon: change asset loading to return the number of bytes loaded instead of a pass/fail

This commit is contained in:
iwubcode 2025-06-06 20:34:44 -05:00
commit 15f125ebee
2 changed files with 5 additions and 4 deletions

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@ -25,8 +25,8 @@ public:
CustomAsset& operator=(const CustomAsset&) = delete;
CustomAsset& operator=(CustomAsset&&) = delete;
// Loads the asset from the library returning a pass/fail result
bool Load();
// Loads the asset from the library returning the number of bytes loaded
std::size_t Load();
// Unloads the asset data, resets the bytes loaded and
// returns the number of bytes unloaded