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Move FPSCounter calls to RenderBase.
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parent
a546ef3276
commit
1754cbda9d
4 changed files with 10 additions and 14 deletions
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@ -29,6 +29,7 @@
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/Debugger.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/FramebufferManagerBase.h"
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#include "VideoCommon/MainBase.h"
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#include "VideoCommon/OpcodeDecoding.h"
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@ -64,6 +65,8 @@ int Renderer::s_LastEFBScale;
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bool Renderer::s_skipSwap;
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bool Renderer::XFBWrited;
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unsigned int Renderer::s_fps = 0;
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PEControl::PixelFormat Renderer::prev_efb_format = PEControl::INVALID_FMT;
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unsigned int Renderer::efb_scale_numeratorX = 1;
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unsigned int Renderer::efb_scale_numeratorY = 1;
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@ -84,6 +87,8 @@ Renderer::Renderer()
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OSDChoice = 0;
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OSDTime = 0;
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FPSCounter::Initialize();
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}
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Renderer::~Renderer()
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@ -521,6 +526,9 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle&
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// TODO: merge more generic parts into VideoCommon
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g_renderer->SwapImpl(xfbAddr, fbWidth, fbHeight, rc, Gamma);
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if (XFBWrited)
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s_fps = FPSCounter::Update();
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frameCount++;
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GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true);
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