mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-25 19:55:50 +00:00
ShaderGenCommon: Move uniforms into a common static string.
This commit is contained in:
parent
0a72cf94cb
commit
176191dc16
4 changed files with 18 additions and 36 deletions
|
@ -240,3 +240,15 @@ private:
|
|||
#define I_POSTTRANSFORMMATRICES "cpostmtx"
|
||||
#define I_DEPTHPARAMS "cDepth" // farZ, zRange
|
||||
#define I_STEREOPROJECTION "csproj"
|
||||
|
||||
static const char s_shader_uniforms[] =
|
||||
"\tfloat4 " I_POSNORMALMATRIX"[6];\n"
|
||||
"\tfloat4 " I_PROJECTION"[4];\n"
|
||||
"\tint4 " I_MATERIALS"[4];\n"
|
||||
"\tLight " I_LIGHTS"[8];\n"
|
||||
"\tfloat4 " I_TEXMATRICES"[24];\n"
|
||||
"\tfloat4 " I_TRANSFORMMATRICES"[64];\n"
|
||||
"\tfloat4 " I_NORMALMATRICES"[32];\n"
|
||||
"\tfloat4 " I_POSTTRANSFORMMATRICES"[64];\n"
|
||||
"\tfloat4 " I_DEPTHPARAMS";\n"
|
||||
"\tfloat4 " I_STEREOPROJECTION"[8];\n";
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue