mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-13 03:29:11 +00:00
D3D: Add quad-buffer stereoscopy support.
This commit is contained in:
parent
6863abb31d
commit
179602e921
4 changed files with 13 additions and 7 deletions
|
@ -622,8 +622,8 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
|
|||
szr_stereo->Add(new wxStaticText(page_enh, wxID_ANY, _("Stereoscopic 3D Mode:")), 0,
|
||||
wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"),
|
||||
_("Anaglyph"), _("Nvidia 3D Vision")};
|
||||
const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"),
|
||||
_("Anaglyph"), _("Quad-Buffer"), _("Nvidia 3D Vision")};
|
||||
wxChoice* stereo_choice =
|
||||
CreateChoice(page_enh, Config::GFX_STEREO_MODE, wxGetTranslation(stereo_3d_desc),
|
||||
vconfig.backend_info.bSupports3DVision ? ArraySize(stereo_choices) :
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue