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Trying to get gui to compile with wx 2.9
Shouldn't affect normal compile. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4362 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
06e79364b0
commit
188e3b9172
7 changed files with 85 additions and 35 deletions
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@ -304,7 +304,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Symbole Rename File (*.sym)|*.sym;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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this);
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if (path)
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if (! path.IsEmpty())
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{
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FILE *f = fopen(path.mb_str(), "r");
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if (!f)
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@ -342,7 +342,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
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this);
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if (path) {
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if (! path.IsEmpty()) {
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SignatureDB db;
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db.Initialize(&g_symbolDB, prefix.c_str());
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std::string filename(path.mb_str()); // PPCAnalyst::SaveSignatureDB(
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@ -357,7 +357,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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this);
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if (path) {
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if (! path.IsEmpty()) {
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SignatureDB db;
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db.Load(path.mb_str());
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db.Apply(&g_symbolDB);
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