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x64FPURoundMode: move things around a bit
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4 changed files with 46 additions and 46 deletions
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@ -11,20 +11,20 @@ namespace FPURoundMode
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enum RoundModes
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{
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ROUND_NEAR = 0,
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ROUND_CHOP,
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ROUND_UP,
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ROUND_DOWN
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ROUND_CHOP = 1,
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ROUND_UP = 2,
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ROUND_DOWN = 3
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};
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enum PrecisionModes {
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PREC_24 = 0,
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PREC_53,
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PREC_64
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PREC_53 = 1,
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PREC_64 = 2
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};
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void SetRoundMode(u32 mode);
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void SetRoundMode(enum RoundModes mode);
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void SetPrecisionMode(u32 mode);
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void SetPrecisionMode(enum PrecisionModes mode);
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void SetSIMDMode(u32 roundingMode, u32 nonIEEEMode);
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void SetSIMDMode(enum RoundModes rounding_mode, bool non_ieee_mode);
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/*
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* There are two different flavors of float to int conversion:
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