bring deny list up to latest

This commit is contained in:
Nikhil Narayana 2021-10-31 23:05:06 -07:00
commit 1aae4b76b6

View file

@ -1011,11 +1011,19 @@ void CEXISlippi::prepareGeckoList()
{0x80376200, true}, // Binary/LagReduction/PD+VB.bin
{0x801A5018, true}, // Binary/LagReduction/PD+VB.bin
{0x80218D68, true}, // Binary/LagReduction/PD+VB.bin
{0x8016E9AC, true}, // Binary/Force2PCenterHud.bin
{0x80030E44, true}, // Binary/DisableScreenShake.bin
{0x803761EC, true}, // Binary/NormalLagReduction.bin
{0x80376238, true}, // Binary/NormalLagReduction.bin
{0x800055f0, true}, // Common/EXITransferBuffer.asm
{0x800055f8, true}, // Common/GetIsFollower.asm
{0x800055fc, true}, // Common/Gecko/ProcessCodeList.asm
{0x8016d294, true}, // Common/IncrementFrameIndex.asm
{0x80376a24, true}, // Common/UseInGameDelay/ApplyInGameDelay.asm
{0x8016e9b0, true}, // Common/UseInGameDelay/InitializeInGameDelay.asm
{0x8000561c, true}, // Common/GetCommonMinorID/GetCommonMinorID.asm
{0x802f666c, true}, // Common/UseInGameDelay/InitializeInGameDelay.asm v2
{0x801a5b14, true}, // External/Salty Runback/Salty Runback.asm
{0x801a4570, true}, // External/LagReduction/ForceHD/480pDeflickerOff.asm
@ -1040,10 +1048,10 @@ void CEXISlippi::prepareGeckoList()
{0x804ddb84, true}, // External/Widescreen/Nametag Fixes/Adjust Nametag Text X Scale.asm
{0x803BB05C, true}, // External/Widescreen/Fix Screen Flash.asm
{0x8036A4A8, true}, // External/Widescreen/Overwrite CObj Values.asm
{0x80302784, true}, // External/Monitor4-3/Add Shutters.asm
{0x800C0148, true}, // External/FlashRedFailedLCancel/ChangeColor.asm
{0x8008D690, true}, // External/FlashRedFailedLCancel/TriggerColor.asm
{0x8006A880, true}, // Online/Core/BrawlOffscreenDamage.asm
{0x801A4DB4, true}, // Online/Core/ForceEngineOnRollback.asm
{0x8016D310, true}, // Online/Core/HandleLRAS.asm
{0x8034DED8, true}, // Online/Core/HandleRumble.asm
@ -1070,6 +1078,13 @@ void CEXISlippi::prepareGeckoList()
{0x801A45BC, true}, // Online/Slippi Online Scene/main.asm
{0x801a45b8, true}, // Online/Slippi Online Scene/main.asm (https://bit.ly/3kxohf4)
{0x801BFA20, true}, // Online/Slippi Online Scene/boot.asm
{0x800cc818, true}, // External/GreenDuringWait/fall.asm
{0x8008a478, true}, // External/GreenDuringWait/wait.asm
{0x802f6690, true}, // HUD Transparency v1.1
// (https://smashboards.com/threads/transparent-hud-v1-1.508509/)
{0x802F71E0,
true}, // Smaller "Ready, GO!" (https://smashboards.com/threads/smaller-ready-go.509740/)
};
std::unordered_map<u32, bool> blacklist;