Renderer: Add a base Initialize() method to match Shutdown()

This commit is contained in:
Stenzek 2018-02-09 20:52:25 +10:00
parent 38479dd783
commit 1adcd47dcb
10 changed files with 51 additions and 28 deletions

View file

@ -179,7 +179,8 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
g_texture_cache = std::make_unique<TextureCache>();
g_sampler_cache = std::make_unique<SamplerCache>();
g_shader_cache = std::make_unique<VideoCommon::ShaderCache>();
static_cast<Renderer*>(g_renderer.get())->Init();
if (!g_renderer->Initialize())
return false;
TextureConverter::Init();
BoundingBox::Init(g_renderer->GetTargetWidth(), g_renderer->GetTargetHeight());
return g_shader_cache->Initialize();