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Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp
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4 changed files with 6 additions and 41 deletions
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@ -117,15 +117,12 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
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_("ALERT:\n\n"
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"Netplay will only work with the following settings:\n"
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" - DSP Emulator Engine Must be the same on all computers!\n"
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" - Manually set the extensions for each Wiimote\n"
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"All players must use the same Dolphin version.\n"
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"All memory cards, SD cards and cheats must be identical between players or disabled.\n"
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"If DSP LLE is used, DSP ROMs must be identical between players.\n"
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"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
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"\n"
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"All players should use the same Dolphin version and settings.\n"
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"All memory cards must be identical between players or disabled.\n"
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"Wiimote support is probably terrible. Don't use it.\n"
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"\n"
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"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"));
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"Wiimote support is broken in netplay and therefore disabled.\n"));
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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