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NetPlay: Synchronize Mii data
It's bundled with the Wii saves for simplicity, since it's quite small.
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5 changed files with 111 additions and 8 deletions
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@ -60,6 +60,11 @@ std::string GetTMDFileName(u64 title_id, std::optional<FromWhichRoot> from)
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return GetTitleContentPath(title_id, from) + "/title.tmd";
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}
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std::string GetMiiDatabasePath(std::optional<FromWhichRoot> from)
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{
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return StringFromFormat("%s/shared2/menu/FaceLib/RFL_DB.dat", RootUserPath(from).c_str());
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}
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bool IsTitlePath(const std::string& path, std::optional<FromWhichRoot> from, u64* title_id)
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{
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std::string expected_prefix = RootUserPath(from) + "/title/";
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@ -145,4 +150,4 @@ std::string UnescapeFileName(const std::string& filename)
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return result;
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}
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}
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} // namespace Common
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