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Move parts of MappingCommon out of DolphinQt
Some of the functions in MappingCommon would be useful to use on mobile in the future.
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8 changed files with 204 additions and 154 deletions
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@ -482,6 +482,7 @@
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<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPProto.h" />
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<ClInclude Include="InputCommon\ControllerInterface\evdev\evdev.h" />
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<ClInclude Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="InputCommon\ControllerInterface\MappingCommon.h" />
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<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
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<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
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<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
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@ -1069,6 +1070,7 @@
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<ClCompile Include="InputCommon\ControllerInterface\DInput\XInputFilter.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\MappingCommon.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
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<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />
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