Use UICommon's game list code on Android

Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
This commit is contained in:
JosJuice 2018-06-01 09:36:29 +02:00
parent daee5a4b43
commit 1c027bc148
43 changed files with 976 additions and 1574 deletions

View file

@ -0,0 +1,26 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/AndroidCommon.h"
#include <string>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
jstring ToJString(JNIEnv* env, const std::string& str)
{
return env->NewStringUTF(str.c_str());
}