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Replace {{}} with {}
IIRC we were only using {{}} because {} used to cause errors on the FreeBSD buildbot.
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3 changed files with 8 additions and 8 deletions
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@ -276,7 +276,7 @@ std::map<Language, std::string> CVolumeWiiCrypted::GetLongNames() const
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{
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std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this, GetGamePartition()));
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if (!file_system)
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return {{}};
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return {};
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std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
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size_t size = file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C);
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