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https://github.com/dolphin-emu/dolphin.git
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move fonts around
This commit is contained in:
parent
10588ff22c
commit
1d30f94cf1
10 changed files with 11 additions and 6 deletions
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@ -17,9 +17,6 @@ project(dolphin-emu)
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# unique name here.
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# unique name here.
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set(DISTRIBUTOR "None" CACHE STRING "Name of the distributor.")
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set(DISTRIBUTOR "None" CACHE STRING "Name of the distributor.")
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# Slippi Playback build option
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add_compile_definitions(IS_PLAYBACK)
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if(UNIX AND NOT APPLE AND NOT ANDROID)
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if(UNIX AND NOT APPLE AND NOT ANDROID)
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option(ENABLE_X11 "Enables X11 Support" ON)
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option(ENABLE_X11 "Enables X11 Support" ON)
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endif()
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endif()
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@ -46,7 +43,10 @@ option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current gam
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# launch).
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# launch).
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# * The Dolphin team relies on the data in order to understand the behavior
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# * The Dolphin team relies on the data in order to understand the behavior
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# of our software in the wild.
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# of our software in the wild.
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option(ENABLE_ANALYTICS "Enables opt-in Analytics collection" ON)
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option(ENABLE_ANALYTICS "Enables opt-in Analytics collection" OFF)
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# Enable Playback build for Slippi. TODO: turn off for normal builds
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option(SLIPPI_PLAYBACK "Enable Playback changes" ON)
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option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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@ -511,6 +511,11 @@ if(ENABLE_ANALYTICS)
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add_definitions(-DUSE_ANALYTICS=1)
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add_definitions(-DUSE_ANALYTICS=1)
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endif()
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endif()
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if(SLIPPI_PLAYBACK)
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# Slippi Playback build option
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add_compile_definitions(IS_PLAYBACK)
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endif()
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########################################
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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#
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BIN
Data/Sys/GameFiles/GALE01/MnExtAll.dat.diff
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Data/Sys/GameFiles/GALE01/MnExtAll.dat.diff
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Data/Sys/GameFiles/GALE01/MnExtAll.usd.diff
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Data/Sys/GameFiles/GALE01/MnExtAll.usd.diff
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Data/Sys/GameFiles/GALE01/MnMaAll.dat.diff
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Data/Sys/GameFiles/GALE01/MnMaAll.dat.diff
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Data/Sys/GameFiles/GALE01/MnMaAll.usd.diff
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Data/Sys/GameFiles/GALE01/MnMaAll.usd.diff
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Data/Sys/GameFiles/GALE01/SdMenu.dat.diff
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Data/Sys/GameFiles/GALE01/SdMenu.dat.diff
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Data/Sys/GameFiles/GALE01/SdMenu.usd.diff
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Data/Sys/GameFiles/GALE01/SdMenu.usd.diff
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Data/Sys/Resources/Roboto-Medium.ttf
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Data/Sys/Resources/Roboto-Medium.ttf
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@ -922,10 +922,10 @@ bool Renderer::InitializeImGui()
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#ifdef IS_PLAYBACK
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#ifdef IS_PLAYBACK
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ImFontConfig config;
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ImFontConfig config;
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config.MergeMode = true;
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config.MergeMode = true;
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ImGui::GetIO().Fonts->AddFontFromFileTTF("Roboto-Medium.ttf", 14.0f, 0, ImGui::GetIO().Fonts->GetGlyphRangesDefault());
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ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/Roboto-Medium.ttf").c_str(), 14.0f, 0, ImGui::GetIO().Fonts->GetGlyphRangesDefault());
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static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
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static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
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ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = true;
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ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = true;
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ImGui::GetIO().Fonts->AddFontFromFileTTF(FONT_ICON_FILE_NAME_FA, 16.0f, &icons_config, icons_ranges);
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ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/" + FONT_ICON_FILE_NAME_FA).c_str(), 16.0f, &icons_config, icons_ranges);
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#endif
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#endif
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// Don't create an ini file. TODO: Do we want this in the future?
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// Don't create an ini file. TODO: Do we want this in the future?
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