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Renderer: Pull dimensions from GLInterface/Swapchain
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7 changed files with 7 additions and 26 deletions
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@ -719,9 +719,6 @@ void Renderer::CheckForSurfaceResize()
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if (!m_surface_resized.TestAndClear() && !exclusive_fullscreen_changed)
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return;
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m_backbuffer_width = m_new_backbuffer_width;
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m_backbuffer_height = m_new_backbuffer_height;
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SAFE_RELEASE(m_screenshot_texture);
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SAFE_RELEASE(m_3d_vision_texture);
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m_last_fullscreen_state = fullscreen_state;
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