diff --git a/Source/Core/DolphinQt/DolphinQt.vcxproj b/Source/Core/DolphinQt/DolphinQt.vcxproj index 0659189f9e..e675395aa2 100644 --- a/Source/Core/DolphinQt/DolphinQt.vcxproj +++ b/Source/Core/DolphinQt/DolphinQt.vcxproj @@ -17,6 +17,12 @@ + + Dolphin-MPN + + + Dolphin-MPN + @@ -401,7 +407,7 @@ - + diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp index f5f755b4c1..29f010940e 100644 --- a/Source/Core/DolphinQt/MainWindow.cpp +++ b/Source/Core/DolphinQt/MainWindow.cpp @@ -990,12 +990,13 @@ bool MainWindow::RequestStopNetplay() // message box returning, which could break cursor locking depending on the order m_render_widget->SetWaitingForMessageBox(true); auto confirm = ModalMessageBox::question( - confirm_parent, tr("Confirm"), - m_stop_requested ? tr("A user disconnected from the netplay lobby" - "Netplay session has ended due to someone crashing" - "before NetPlay complete." - "All players control Player 1 and have been seperated") : - tr("Do you want to stop the current emulation?"), + confirm_parent, tr("Quitter!"), + m_stop_requested ? tr("A user closed down their game from the netplay lobby. " + "This could the Netplay session has ended due to someone ragequitting! " + "Do you want to stop the current emulation?") : + tr("A user closed down their game from the netplay lobby. " + "This could the Netplay session has ended due to someone ragequitting" + "Do you want to stop the current emulation?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::NoButton, Qt::ApplicationModal); // If a user confirmed stopping the emulation, we do not capture the cursor again,