diff --git a/Source/Core/DolphinQt/DolphinQt.vcxproj b/Source/Core/DolphinQt/DolphinQt.vcxproj
index 0659189f9e..e675395aa2 100644
--- a/Source/Core/DolphinQt/DolphinQt.vcxproj
+++ b/Source/Core/DolphinQt/DolphinQt.vcxproj
@@ -17,6 +17,12 @@
+
+ Dolphin-MPN
+
+
+ Dolphin-MPN
+
@@ -401,7 +407,7 @@
-
+
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp
index f5f755b4c1..29f010940e 100644
--- a/Source/Core/DolphinQt/MainWindow.cpp
+++ b/Source/Core/DolphinQt/MainWindow.cpp
@@ -990,12 +990,13 @@ bool MainWindow::RequestStopNetplay()
// message box returning, which could break cursor locking depending on the order
m_render_widget->SetWaitingForMessageBox(true);
auto confirm = ModalMessageBox::question(
- confirm_parent, tr("Confirm"),
- m_stop_requested ? tr("A user disconnected from the netplay lobby"
- "Netplay session has ended due to someone crashing"
- "before NetPlay complete."
- "All players control Player 1 and have been seperated") :
- tr("Do you want to stop the current emulation?"),
+ confirm_parent, tr("Quitter!"),
+ m_stop_requested ? tr("A user closed down their game from the netplay lobby. "
+ "This could the Netplay session has ended due to someone ragequitting! "
+ "Do you want to stop the current emulation?") :
+ tr("A user closed down their game from the netplay lobby. "
+ "This could the Netplay session has ended due to someone ragequitting"
+ "Do you want to stop the current emulation?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::NoButton, Qt::ApplicationModal);
// If a user confirmed stopping the emulation, we do not capture the cursor again,