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1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate. 3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic. 4) Few misc. changes on the fly. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
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15 changed files with 148 additions and 47 deletions
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namespace Common {
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typedef void (__cdecl* TVideo_Prepare)();
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typedef void (__cdecl* TVideo_SendFifoData)(u8*,u32);
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typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32);
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typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32, BOOL);
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typedef bool (__cdecl* TVideo_Screenshot)(const char* filename);
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typedef void (__cdecl* TVideo_EnterLoop)();
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typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
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