Fix window focus detection on Linux

On Linux, the FindFocus method from wx simply doesn't work, it would on some environment report that dolphin has the focus while it doesn't have it.  This is why an alternative method has to be used which is to set a focus flag whenever the render frame gets activated.
This commit is contained in:
RenaKunisaki 2016-05-16 15:09:59 -04:00 committed by aldelaro5
parent 2536e37ec5
commit 2005b4430f
3 changed files with 15 additions and 55 deletions

View file

@ -733,8 +733,6 @@ void CFrame::StartGame(const std::string& filename)
wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_SET_FOCUS, &CFrame::OnFocusChange, this);
wxTheApp->Bind(wxEVT_KILL_FOCUS, &CFrame::OnFocusChange, this);
m_RenderParent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
}
}
@ -926,6 +924,8 @@ void CFrame::OnStopped()
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
}
m_RenderParent = nullptr;
m_bRendererHasFocus = false;
m_RenderFrame = nullptr;
// Clean framerate indications from the status bar.
GetStatusBar()->SetStatusText(" ", 0);