mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-31 21:28:51 +00:00
Mega update
This commit is contained in:
parent
c7d7e04b55
commit
2037d4182f
4 changed files with 106 additions and 3 deletions
|
@ -15,6 +15,23 @@ c2073c7c 00000002
|
|||
60000000 00000000
|
||||
*Fixes a bug where only analog inputs work while using the triggers.
|
||||
|
||||
$QOL - CPUs can use Bowser Suit and Item Bags [wolfodonnell]
|
||||
C20719F0 00000004
|
||||
7C000774 2C1F000D
|
||||
40800008 4800000C
|
||||
3800FFF3 7C00FA14
|
||||
60000000 00000000
|
||||
C2071A10 00000001
|
||||
2C1F001B 00000000
|
||||
C2071A4C 00000004
|
||||
7FBD0774 2C1F000D
|
||||
40800008 4800000C
|
||||
3BA0FFF3 7FBDFA14
|
||||
60000000 00000000
|
||||
04139B88 80071CBC
|
||||
04139B94 80071CBC
|
||||
*Fixes the AI's Inability to use Bowser Suits and Item Bags. It also fixes their inability of using any items that aren't within their Item Preferences, allowing you to leave specific items out of their preferences if you mod them.
|
||||
|
||||
$QOL - Disable Advance on Results [gamemasterplc]
|
||||
20446468 4182FF60
|
||||
04446468 4BFFFF60
|
||||
|
@ -172,6 +189,19 @@ $Extra - Press Z On Pause Menu to End Game [Ralf]
|
|||
$Mechanics - Battle Games Always Worth 20 Coins [Nayla]
|
||||
001D5DE0 00040032
|
||||
|
||||
$Mechanics - Bowser Suit from Item Bag [wolfodonnell]
|
||||
C208B1EC 00000001
|
||||
2C1E000E 00000000
|
||||
*Allows the Bowser Suit to potentially appear when you buy or use an Item Bag!
|
||||
|
||||
$Mechanics - Bowser Suit gives Double Dice [wolfodonnell]
|
||||
C2085CEC 00000005
|
||||
3DC0801D 61CE3F44
|
||||
89CE0000 38000001
|
||||
2C0E000A 41820008
|
||||
48000008 380000XX
|
||||
39C00000 00000000
|
||||
|
||||
$Mechanics - Double the Amount of Turns [Airsola]
|
||||
C205BEF8 00000004
|
||||
2C000032 4182000C
|
||||
|
@ -180,7 +210,7 @@ C205BEF8 00000004
|
|||
60000000 00000000
|
||||
*50 turns becomes 99 due to integer cap.
|
||||
|
||||
$Mechanics - Event Accessibility Doesn't Depend on Mini/Mega Status [Celerizer]
|
||||
$Mechanics - Event Accessibility Doesn't Depend on Mini/Mega Status / Bowser Suit [Celerizer, wolfodonnell]
|
||||
04075ff0 38600000
|
||||
040a50a4 38600000
|
||||
04077c50 38600000
|
||||
|
@ -204,6 +234,9 @@ e2000001 80008000
|
|||
20430338 2c030002
|
||||
0443033c 4800000c
|
||||
e2000001 80008000
|
||||
C2076014 00000002
|
||||
38000000 28000000
|
||||
60000000 00000000
|
||||
*Access all board events regardless of Mega / Mini Mushrooms.
|
||||
|
||||
$Mechanics - Free Stars [gamemasterplc]
|
||||
|
@ -284,6 +317,9 @@ $Mechanics - Mega Status No Longer Steals Coins [gamemasterplc]
|
|||
0406be1c 38600000
|
||||
*Mega Mushroom no longer steal coins when you pass players.
|
||||
|
||||
$Mechanics - Mini Mushroom has 2 Dice [wolfodonnell]
|
||||
00085D33 00000002
|
||||
|
||||
$Mechanics - Mini Pipes Work at Normal Size [gamemasterplc]
|
||||
04066348 60000000
|
||||
04064ed0 60000000
|
||||
|
@ -485,6 +521,19 @@ A01F0028 28000007
|
|||
4082000C 38000004
|
||||
B01F0028 00000000
|
||||
|
||||
$Mechanics - Super Mini Mushroom has 3 Dice [wolfodonnell]
|
||||
00085D3F 00000003
|
||||
|
||||
$Mechanics - Use another item after an Item bag [wolfodonnell]
|
||||
201D3F44 0D000001
|
||||
001D3F44 000000FF
|
||||
E2000001 80008000
|
||||
*Allows you to use items after using an Item Bag
|
||||
|
||||
$Mechanics - Use Multiple Items on the Same Turn [wolfodonnell]
|
||||
001D3F44 000000FF
|
||||
*Use as many items as you want on a single turn!
|
||||
|
||||
$Minigame: Domination - More Whomps [UnclePunch]
|
||||
C203220C 0000001F
|
||||
A0610008 2C03000F
|
||||
|
|
|
@ -165,6 +165,43 @@ $Extra - Disable Music [gamemasterplc]
|
|||
E2000001 80008000
|
||||
*Disables all in-game music.
|
||||
|
||||
$Mechanics - All DK Spaces are Active [Rain]
|
||||
C2104A74 00000021
|
||||
3821FFD0 93E10018
|
||||
93C1001C 93A10020
|
||||
93810024 4800000D
|
||||
FFFFFFFF FFFFFFFF
|
||||
7FC802A6 3BE00004
|
||||
ABAD8B9C 3BBDFFFF
|
||||
38600000 388000FF
|
||||
7C03E800 7C83F1AE
|
||||
38630001 4082FFF4
|
||||
3C608022 6063A490
|
||||
88630031 5460063E
|
||||
7C032670 987E0000
|
||||
2C1F0000 41820084
|
||||
2C1D0000 4182007C
|
||||
A86D8B9C 3C808003
|
||||
6084B0F4 7C8903A6
|
||||
4E800421 3B800000
|
||||
38A000FF 7C9CF0AE
|
||||
7C032000 41A2FFDC
|
||||
7C042800 41820010
|
||||
3B9C0001 2C1C001D
|
||||
40A2FFE4 7C7CF1AE
|
||||
3C80800A 6084D674
|
||||
7C8903A6 4E800421
|
||||
7C641B78 38600000
|
||||
38A00025 3CC0800A
|
||||
60C6A2F0 7CC903A6
|
||||
4E800421 3BFFFFFF
|
||||
3BBDFFFF 4BFFFF7C
|
||||
83E10018 83C1001C
|
||||
83A10020 83810024
|
||||
38210030 38600001
|
||||
60000000 00000000
|
||||
*All four DK spaces become active instead of the usual one.
|
||||
|
||||
$Mechanics - Battle Minigames Don't Affect Mini-Game Star [gamemasterplc]
|
||||
2046d354 b0030022
|
||||
0446d350 60000000
|
||||
|
|
|
@ -544,6 +544,20 @@ F6000001 80008180
|
|||
E0000000 80008000
|
||||
*Use Whomp paths without paying 10 coins
|
||||
|
||||
$Board - Faire Square: Stars are always 20 [Rain]
|
||||
04248064 00000014
|
||||
04248068 0000014
|
||||
0424806c 00000014
|
||||
04248070 00000014
|
||||
04248074 00000014
|
||||
204ddf88 01020405
|
||||
044ddf74 00000014
|
||||
044ddf78 00000014
|
||||
044ddf7c 00000014
|
||||
044ddf80 00000014
|
||||
044ddf84 00000014
|
||||
e2000001 80008000
|
||||
|
||||
$Board - Snowflake Lake: Chomps Roll 7 during daytime, and 3 per dice during nighttime [gamemasterplc]
|
||||
204cc818 4bcbbacd
|
||||
c24cc810 00000005
|
||||
|
@ -814,7 +828,7 @@ F6000001 80008180
|
|||
7C040040 4080041C
|
||||
14000004 60000000
|
||||
E0000000 80008000
|
||||
*Items are obtainable on the final turn
|
||||
*Orbs are obtainable on the final turn
|
||||
|
||||
$Mechanics - Pink Boo Steals 15 Coins Minimum [Airsola]
|
||||
c21b3498 00000002
|
||||
|
|
|
@ -18,9 +18,12 @@ bool mpn_update_discord()
|
|||
if (CurrentState.Scenes != NULL && CurrentState.Scene != NULL)
|
||||
RichPresence.state = CurrentState.Scene->Name.c_str();
|
||||
|
||||
if (mpn_read_value(CurrentState.Addresses->CurrentTurn, 1) == (mpn_read_value(CurrentState.Addresses->TotalTurns, 1) + 1))
|
||||
{
|
||||
State::Save(1);
|
||||
}
|
||||
if (CurrentState.Addresses != NULL)
|
||||
{
|
||||
StateMPN::Save(1);
|
||||
char Details[128] = "";
|
||||
|
||||
if (CurrentState.Boards && CurrentState.Board)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue