NetPlay: Fix saving host game selection

This commit is contained in:
Techjar 2018-10-29 17:00:37 -04:00
parent 0140009114
commit 203ecb534d
3 changed files with 15 additions and 11 deletions

View file

@ -314,6 +314,7 @@ void NetPlayDialog::ConnectWidgets()
{
auto unique_id = gld.GetSelectedUniqueID();
Settings::Instance().GetNetPlayServer()->ChangeGame(unique_id.toStdString());
Settings::GetQSettings().setValue(QStringLiteral("netplay/hostgame"), unique_id);
}
});