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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5067 8ced0084-cf51-0410-be5f-012b33b47a6e
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9 changed files with 51 additions and 92 deletions
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@ -29,6 +29,8 @@
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#define id toolid
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#endif
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#include <wx/aui/aui.h>
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#include <string>
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#include <vector>
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#include "CDUtils.h"
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#include "CodeWindow.h"
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@ -202,7 +204,7 @@ class CFrame : public wxFrame
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char newDiscpath[2048];
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wxMessageDialog *m_StopDlg;
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char **drives;
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std::vector<std::string> drives;
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enum EToolbar
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{
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