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Qt: Implement GameCube memory manager
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8 changed files with 569 additions and 0 deletions
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@ -53,6 +53,7 @@
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#include "DolphinQt2/Debugger/RegisterWidget.h"
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#include "DolphinQt2/Debugger/WatchWidget.h"
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#include "DolphinQt2/FIFOPlayerWindow.h"
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#include "DolphinQt2/GCMemcardManager.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/HotkeyScheduler.h"
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#include "DolphinQt2/MainWindow.h"
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@ -234,6 +235,7 @@ void MainWindow::ConnectMenuBar()
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connect(m_menu_bar, &MenuBar::ConfigureHotkeys, this, &MainWindow::ShowHotkeyDialog);
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// Tools
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connect(m_menu_bar, &MenuBar::ShowMemcardManager, this, &MainWindow::ShowMemcardManager);
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connect(m_menu_bar, &MenuBar::BootGameCubeIPL, this, &MainWindow::OnBootGameCubeIPL);
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connect(m_menu_bar, &MenuBar::ImportNANDBackup, this, &MainWindow::OnImportNANDBackup);
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connect(m_menu_bar, &MenuBar::PerformOnlineUpdate, this, &MainWindow::PerformOnlineUpdate);
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@ -1065,3 +1067,10 @@ void MainWindow::OnConnectWiiRemote(int id)
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Wiimote::Connect(id, !is_connected);
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});
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}
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void MainWindow::ShowMemcardManager()
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{
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GCMemcardManager manager(this);
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manager.exec();
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}
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