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Some cleanup in OGL plugin and VideoCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
e6ca85c059
commit
228652b070
9 changed files with 91 additions and 125 deletions
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@ -99,12 +99,12 @@ void TextureMngr::TCacheEntry::SetTextureParameters(TexMode0 &newmode)
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(newmode.mag_filter || g_Config.bForceFiltering) ? GL_LINEAR : GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
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(g_Config.bForceFiltering || newmode.min_filter >= 4) ? GL_LINEAR : GL_NEAREST);
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if (newmode.wrap_s == 2 || newmode.wrap_t == 2) {
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if (newmode.wrap_s == 2 || newmode.wrap_t == 2)
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DEBUG_LOG("cannot support mirrorred repeat mode\n");
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}
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if (newmode.wrap_s == 1 || newmode.wrap_t == 1) {
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if (newmode.wrap_s == 1 || newmode.wrap_t == 1)
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DEBUG_LOG("cannot support repeat mode\n");
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}
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}
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else {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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@ -133,6 +133,7 @@ void TextureMngr::TCacheEntry::Destroy()
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{
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if (!texture)
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return;
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glDeleteTextures(1, &texture);
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if (!isRenderTarget) {
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if (!g_Config.bSafeTextureCache) {
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@ -319,9 +320,11 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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entry.hashoffset = 0;
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//entry.paletteHash = hashseed;
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entry.oldpixel = ((u32 *)ptr)[entry.hashoffset];
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if (g_Config.bSafeTextureCache) {
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if (g_Config.bSafeTextureCache)
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entry.hash = hash_value;
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} else {
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else
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{
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entry.hash = (u32)(((double)rand() / RAND_MAX) * 0xFFFFFFFF);
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((u32 *)ptr)[entry.hashoffset] = entry.hash;
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}
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@ -370,7 +373,9 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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gl_type = GL_UNSIGNED_SHORT_5_6_5;
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break;
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}
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if (!entry.isNonPow2 && ((tm0.min_filter & 3) == 1 || (tm0.min_filter & 3) == 2)) {
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if (!entry.isNonPow2 && ((tm0.min_filter & 3) == 1 || (tm0.min_filter & 3) == 2))
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{
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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glTexImage2D(GL_TEXTURE_2D, 0, gl_iformat, width, height, 0, gl_format, gl_type, temp);
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@ -389,7 +394,8 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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entry.fmt = format;
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entry.SetTextureParameters(tm0);
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if (g_Config.bDumpTextures) { // dump texture to file
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if (g_Config.bDumpTextures) // dump texture to file
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{
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static int counter = 0;
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char szTemp[MAX_PATH];
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sprintf(szTemp, "%s/txt_%04i_%i.tga", g_Config.texDumpPath, counter++, format);
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@ -479,7 +485,8 @@ void TextureMngr::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool
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}
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}
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if (!bIsInit || !entry.isRenderTarget) {
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if (!bIsInit || !entry.isRenderTarget)
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{
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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