mark all local functions as static

This commit is contained in:
degasus 2014-07-08 14:29:26 +02:00
commit 22e1aa5bb4
93 changed files with 260 additions and 251 deletions

View file

@ -52,7 +52,7 @@ void SWRenderer::Shutdown()
}
}
void CreateShaders()
static void CreateShaders()
{
static const char *fragShaderText =
"#ifdef GL_ES\n"