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nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
03ba466b5b
commit
2301d072a6
120 changed files with 1758 additions and 1103 deletions
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@ -5,21 +5,21 @@ Import('env')
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if not env['HAVE_WX']:
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Return()
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files = ["LogWindow.cpp",
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"BreakPointDlg.cpp",
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"BreakpointView.cpp",
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"CodeView.cpp",
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"BreakpointWindow.cpp",
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"CodeWindow.cpp",
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"CodeWindowSJP.cpp",
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"CodeView.cpp",
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"MemoryCheckDlg.cpp",
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"MemoryView.cpp",
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"MemoryWindow.cpp",
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"RegisterWindow.cpp",
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"RegisterView.cpp",
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"JitWindow.cpp",
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]
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files = [
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"BreakPointDlg.cpp",
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"BreakpointView.cpp",
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"CodeView.cpp",
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"BreakpointWindow.cpp",
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"CodeWindow.cpp",
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"CodeWindowSJP.cpp",
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"CodeView.cpp",
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"MemoryCheckDlg.cpp",
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"MemoryView.cpp",
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"MemoryWindow.cpp",
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"RegisterWindow.cpp",
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"RegisterView.cpp",
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"JitWindow.cpp",
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]
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wxenv = env.Clone()
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wxenv.Append(
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CPPDEFINES = [
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