Merge pull request #917 from lioncash/input

InputCommon: Rename class InputPlugin to InputConfig
This commit is contained in:
Pierre Bourdon 2014-09-01 16:36:52 +02:00
commit 24b5ce2ddc
12 changed files with 85 additions and 88 deletions

View file

@ -15,20 +15,20 @@
namespace Pad
{
static InputPlugin g_plugin("GCPadNew", _trans("Pad"), "GCPad");
InputPlugin *GetPlugin()
static InputConfig s_config("GCPadNew", _trans("Pad"), "GCPad");
InputConfig* GetConfig()
{
return &g_plugin;
return &s_config;
}
void Shutdown()
{
std::vector<ControllerEmu*>::const_iterator
i = g_plugin.controllers.begin(),
e = g_plugin.controllers.end();
i = s_config.controllers.begin(),
e = s_config.controllers.end();
for ( ; i!=e; ++i )
delete *i;
g_plugin.controllers.clear();
s_config.controllers.clear();
g_controller_interface.Shutdown();
}
@ -38,13 +38,13 @@ void Initialize(void* const hwnd)
{
// add 4 gcpads
for (unsigned int i=0; i<4; ++i)
g_plugin.controllers.push_back(new GCPad(i));
s_config.controllers.push_back(new GCPad(i));
g_controller_interface.SetHwnd(hwnd);
g_controller_interface.Initialize();
// load the saved controller config
g_plugin.LoadConfig(true);
s_config.LoadConfig(true);
}
void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus)
@ -52,7 +52,7 @@ void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus)
memset(_pPADStatus, 0, sizeof(*_pPADStatus));
_pPADStatus->err = PAD_ERR_NONE;
std::unique_lock<std::recursive_mutex> lk(g_plugin.controls_lock, std::try_to_lock);
std::unique_lock<std::recursive_mutex> lk(s_config.controls_lock, std::try_to_lock);
if (!lk.owns_lock())
{
@ -76,7 +76,7 @@ void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus)
_last_numPAD = _numPAD;
// get input
((GCPad*)g_plugin.controllers[_numPAD])->GetInput(_pPADStatus);
((GCPad*)s_config.controllers[_numPAD])->GetInput(_pPADStatus);
}
// __________________________________________________________________________________________________
@ -89,7 +89,7 @@ void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus)
//
void Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
std::unique_lock<std::recursive_mutex> lk(g_plugin.controls_lock, std::try_to_lock);
std::unique_lock<std::recursive_mutex> lk(s_config.controls_lock, std::try_to_lock);
if (lk.owns_lock())
{
@ -97,11 +97,11 @@ void Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
// set rumble
if (1 == _uType && _uStrength > 2)
{
((GCPad*)g_plugin.controllers[ _numPAD ])->SetOutput(255);
((GCPad*)s_config.controllers[ _numPAD ])->SetOutput(255);
}
else
{
((GCPad*)g_plugin.controllers[ _numPAD ])->SetOutput(0);
((GCPad*)s_config.controllers[ _numPAD ])->SetOutput(0);
}
}
}
@ -116,7 +116,7 @@ void Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
//
void Motor(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
std::unique_lock<std::recursive_mutex> lk(g_plugin.controls_lock, std::try_to_lock);
std::unique_lock<std::recursive_mutex> lk(s_config.controls_lock, std::try_to_lock);
if (lk.owns_lock())
{
@ -124,7 +124,7 @@ void Motor(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
// set rumble
if (_uType == 6)
{
((GCPad*)g_plugin.controllers[ _numPAD ])->SetMotor(_uStrength);
((GCPad*)s_config.controllers[ _numPAD ])->SetMotor(_uStrength);
}
}
}
@ -132,12 +132,12 @@ void Motor(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
bool GetMicButton(u8 pad)
{
std::unique_lock<std::recursive_mutex> lk(g_plugin.controls_lock, std::try_to_lock);
std::unique_lock<std::recursive_mutex> lk(s_config.controls_lock, std::try_to_lock);
if (!lk.owns_lock())
return false;
return ((GCPad*)g_plugin.controllers[pad])->GetMicButton();
return ((GCPad*)s_config.controllers[pad])->GetMicButton();
}
}

View file

@ -14,7 +14,7 @@ namespace Pad
void Shutdown();
void Initialize(void* const hwnd);
InputPlugin *GetPlugin();
InputConfig* GetConfig();
void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus);
void Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength);

View file

@ -16,21 +16,21 @@
namespace Wiimote
{
static InputPlugin g_plugin(WIIMOTE_INI_NAME, _trans("Wiimote"), "Wiimote");
static InputConfig s_config(WIIMOTE_INI_NAME, _trans("Wiimote"), "Wiimote");
static int s_last_number = 4;
InputPlugin *GetPlugin()
InputConfig* GetConfig()
{
return &g_plugin;
return &s_config;
}
void Shutdown()
{
for (const ControllerEmu* i : g_plugin.controllers)
for (const ControllerEmu* i : s_config.controllers)
{
delete i;
}
g_plugin.controllers.clear();
s_config.controllers.clear();
WiimoteReal::Stop();
@ -42,13 +42,13 @@ void Initialize(void* const hwnd, bool wait)
{
// add 4 wiimotes
for (unsigned int i = WIIMOTE_CHAN_0; i<MAX_BBMOTES; ++i)
g_plugin.controllers.push_back(new WiimoteEmu::Wiimote(i));
s_config.controllers.push_back(new WiimoteEmu::Wiimote(i));
g_controller_interface.SetHwnd(hwnd);
g_controller_interface.Initialize();
g_plugin.LoadConfig(false);
s_config.LoadConfig(false);
WiimoteReal::Initialize(wait);
@ -83,7 +83,7 @@ void Pause()
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
{
if (WIIMOTE_SRC_HYBRID & g_wiimote_sources[_number])
((WiimoteEmu::Wiimote*)g_plugin.controllers[_number])->ControlChannel(_channelID, _pData, _Size);
((WiimoteEmu::Wiimote*)s_config.controllers[_number])->ControlChannel(_channelID, _pData, _Size);
}
// __________________________________________________________________________________________________
@ -101,7 +101,7 @@ void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
{
if (WIIMOTE_SRC_HYBRID & g_wiimote_sources[_number])
((WiimoteEmu::Wiimote*)g_plugin.controllers[_number])->InterruptChannel(_channelID, _pData, _Size);
((WiimoteEmu::Wiimote*)s_config.controllers[_number])->InterruptChannel(_channelID, _pData, _Size);
}
// __________________________________________________________________________________________________
@ -115,7 +115,7 @@ void Update(int _number)
//PanicAlert( "Wiimote_Update" );
// TODO: change this to a try_to_lock, and make it give empty input on failure
std::lock_guard<std::recursive_mutex> lk(g_plugin.controls_lock);
std::lock_guard<std::recursive_mutex> lk(s_config.controls_lock);
if (_number <= s_last_number)
{
@ -125,7 +125,7 @@ void Update(int _number)
s_last_number = _number;
if (WIIMOTE_SRC_EMU & g_wiimote_sources[_number])
((WiimoteEmu::Wiimote*)g_plugin.controllers[_number])->Update();
((WiimoteEmu::Wiimote*)s_config.controllers[_number])->Update();
else
WiimoteReal::Update(_number);
}
@ -158,7 +158,7 @@ void DoState(u8 **ptr, PointerWrap::Mode mode)
PointerWrap p(ptr, mode);
p.Do(s_last_number);
for (unsigned int i=0; i<MAX_BBMOTES; ++i)
((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
((WiimoteEmu::Wiimote*)s_config.controllers[i])->DoState(p);
}
// ___________________________________________________________________________

View file

@ -42,7 +42,7 @@ void Pause();
unsigned int GetAttached();
void DoState(u8 **ptr, PointerWrap::Mode mode);
void EmuStateChange(EMUSTATE_CHANGE newState);
InputPlugin *GetPlugin();
InputConfig* GetConfig();
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);

View file

@ -158,7 +158,7 @@ void Wiimote::InterruptChannel(const u16 channel, const void* const _data, const
auto const data = static_cast<const u8*>(_data);
Report rpt(data, data + size);
WiimoteEmu::Wiimote *const wm = (WiimoteEmu::Wiimote*)::Wiimote::GetPlugin()->controllers[index];
WiimoteEmu::Wiimote *const wm = (WiimoteEmu::Wiimote*)::Wiimote::GetConfig()->controllers[index];
// Convert output DATA packets to SET_REPORT packets.
// Nintendo Wiimotes work without this translation, but 3rd
@ -347,7 +347,7 @@ void Wiimote::EmuStop()
void Wiimote::EmuResume()
{
WiimoteEmu::Wiimote *const wm = (WiimoteEmu::Wiimote*)::Wiimote::GetPlugin()->controllers[index];
WiimoteEmu::Wiimote *const wm = (WiimoteEmu::Wiimote*)::Wiimote::GetConfig()->controllers[index];
m_last_input_report.clear();