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InputCommon and Wiimote: Detect pads in the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
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11 changed files with 86 additions and 35 deletions
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@ -21,10 +21,10 @@
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#ifndef _EMU_DEFINITIONS_
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#define _EMU_DEFINITIONS_
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#include "pluginspecs_wiimote.h"
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#include <vector>
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#include <string>
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#include "pluginspecs_wiimote.h"
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#include "Common.h"
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#include "wiimote_hid.h"
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#include "EmuDefinitions.h"
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@ -60,6 +60,12 @@ std::vector<wm_ackdelay> AckDelay; // Ackk delay
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wiimote_key g_ExtKey; // The extension encryption key
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bool g_Encryption; // Encryption on or off
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// Gamepad input
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int NumPads = 0, NumGoodPads = 0; // Number of goods pads
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std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
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InputCommon::CONTROLLER_STATE PadState[4];
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InputCommon::CONTROLLER_MAPPING PadMapping[4];
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} // namespace
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#endif //_EMU_DECLARATIONS_
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