VideoCommon: Eliminate static state in Renderer

This commit is contained in:
Stenzek 2017-03-04 16:39:50 +10:00
commit 277829d842
23 changed files with 99 additions and 136 deletions

View file

@ -308,7 +308,7 @@ TargetRectangle Renderer::ConvertEFBRectangle(const EFBRectangle& rc)
// With D3D, we have to resize the backbuffer if the window changed
// size.
__declspec(noinline) bool Renderer::CheckForResize()
bool Renderer::CheckForResize()
{
RECT rc_window;
GetClientRect(D3D::hWnd, &rc_window);