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WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
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40 changed files with 1108 additions and 1179 deletions
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@ -23,7 +23,7 @@ public:
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DSPDebuggerLLE(wxWindow* parent, wxWindowID id = wxID_ANY);
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virtual ~DSPDebuggerLLE();
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void Update() override;
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void Repopulate();
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private:
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enum
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@ -52,8 +52,8 @@ private:
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wxListBox* m_SymbolList;
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wxTextCtrl* m_addr_txtctrl;
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wxAuiNotebook* m_MainNotebook;
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wxSize m_toolbar_item_size;
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void OnClose(wxCloseEvent& event);
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void OnChangeState(wxCommandEvent& event);
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// void OnRightClick(wxListEvent& event);
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// void OnDoubleClick(wxListEvent& event);
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