mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-22 02:09:06 +00:00
WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
This commit is contained in:
parent
f39c301579
commit
27d295ec7e
40 changed files with 1108 additions and 1179 deletions
|
@ -20,9 +20,6 @@ public:
|
|||
|
||||
virtual ~GFXDebuggerPanel();
|
||||
|
||||
void SaveSettings() const;
|
||||
void LoadSettings();
|
||||
|
||||
bool bInfoLog;
|
||||
bool bPrimLog;
|
||||
bool bSaveTextures;
|
||||
|
@ -49,11 +46,8 @@ private:
|
|||
wxButton* m_pButtonClearPixelShaderCache;
|
||||
wxTextCtrl* m_pCount;
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void CreateGUIControls();
|
||||
|
||||
void GeneralSettings(wxCommandEvent& event);
|
||||
|
||||
// These set GFXDebuggerPauseFlag to true (either immediately or once the specified event has
|
||||
// occurred)
|
||||
void OnPauseButton(wxCommandEvent& event);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue