mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-05-30 06:52:38 +00:00
Patch from the.emeralddragonfly which adds functionality to PadSimple:
- Adjustable partial press for the main stick, C-stick, and triggers (separate keys + adjustable values for semi-L, semi-R, semi-main, semi-C) - Escape key to clear a keybinding (especially useful now) - A whole bunch of cleanuppy/consistency stuff. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4572 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
b531c3a04d
commit
2814438e79
4 changed files with 569 additions and 404 deletions
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@ -76,7 +76,7 @@ class wxDLLApp : public wxApp
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return true;
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}
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};
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IMPLEMENT_APP_NO_MAIN(wxDLLApp)
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IMPLEMENT_APP_NO_MAIN(wxDLLApp)
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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#endif
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@ -97,7 +97,7 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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return FALSE;
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#endif
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}
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break;
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break;
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case DLL_PROCESS_DETACH:
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#if defined(HAVE_WX) && HAVE_WX
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@ -268,54 +268,96 @@ void DInput_Read(int _numPAD, SPADStatus* _pPADStatus)
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{
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dinput.Read();
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int stickvalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_HALFPRESS]] & 0xFF) ? 40 : 100;
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int triggervalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_HALFPRESS]] & 0xFF) ? 100 : 255;
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// get the new keys
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINLEFT]] & 0xFF){_pPADStatus->stickX -= stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINRIGHT]] & 0xFF){_pPADStatus->stickX += stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINDOWN]] & 0xFF){_pPADStatus->stickY -= stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINUP]] & 0xFF){_pPADStatus->stickY += stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBLEFT]] & 0xFF){_pPADStatus->substickX -= stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBRIGHT]] & 0xFF){_pPADStatus->substickX += stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBDOWN]] & 0xFF){_pPADStatus->substickY -= stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBUP]] & 0xFF){_pPADStatus->substickY += stickvalue;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_L]] & 0xFF)
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{
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if (triggervalue > 230)
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalue;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_R]] & 0xFF)
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{
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if (triggervalue > 230)
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalue;
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}
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// Analog stick values based on semi-press keys
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int mainstickvalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_MAIN_SEMI]] & 0xFF) ? pad[_numPAD].Main_stick_semivalue : STICK_FULL;
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int substickvalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_SUB_SEMI]] & 0xFF) ? pad[_numPAD].Sub_stick_semivalue : STICK_FULL;
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// Buttons (A/B/X/Y/Z/Start)
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_A]] & 0xFF)
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{
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_pPADStatus->button |= PAD_BUTTON_A;
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_pPADStatus->analogA = 255;
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_pPADStatus->analogA = BUTTON_FULL;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_B]] & 0xFF)
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{
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_pPADStatus->button |= PAD_BUTTON_B;
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_pPADStatus->analogB = 255;
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_pPADStatus->analogB = BUTTON_FULL;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_X]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_X;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_Y]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_Y;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_Z]] & 0xFF){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADUP]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADDOWN]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADLEFT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADRIGHT]]& 0xFF){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_START]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_START;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_START]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_START;}
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// Triggers (L/R)
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_L]] & 0xFF)
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{
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = TRIGGER_FULL;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_R]] & 0xFF)
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{
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = TRIGGER_FULL;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_L_SEMI]] & 0xFF)
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{
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_pPADStatus->triggerLeft = pad[_numPAD].Trigger_semivalue;
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if (pad[_numPAD].Trigger_semivalue > TRIGGER_THRESHOLD)
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_pPADStatus->button |= PAD_TRIGGER_L;
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}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_R_SEMI]] & 0xFF)
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{
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_pPADStatus->triggerRight = pad[_numPAD].Trigger_semivalue;
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if (pad[_numPAD].Trigger_semivalue > TRIGGER_THRESHOLD)
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_pPADStatus->button |= PAD_TRIGGER_R;
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}
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// Main stick
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int mainY = 0;
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int mainX = 0;
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINUP]] & 0xFF)
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mainY = mainstickvalue;
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else if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINDOWN]] & 0xFF)
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mainY = -mainstickvalue;
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINLEFT]] & 0xFF)
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mainX = -mainstickvalue;
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else if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINRIGHT]] & 0xFF)
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mainX = mainstickvalue;
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if (mainX == 0 || mainY == 0)
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{
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_pPADStatus->stickX += mainX;
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_pPADStatus->stickY += mainY;
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}
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else
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{
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_pPADStatus->stickX += mainX*3/4; // 3/4 = 0.75 is a little faster
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_pPADStatus->stickY += mainY*3/4; // than sqrt(2) = 0.7071...
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// In SMS, 17/20 = 0.85 is perfect; in WW, 7/10 = 0.70 is closer.
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}
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// Sub-stick (C-stick)
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int subY = 0;
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int subX = 0;
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBUP]] & 0xFF)
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subY = substickvalue;
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else if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBDOWN]] & 0xFF)
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subY = -substickvalue;
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBLEFT]] & 0xFF)
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subX = -substickvalue;
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else if (dinput.diks[pad[_numPAD].keyForControl[CTL_SUBRIGHT]] & 0xFF)
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subX = substickvalue;
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if (subX == 0 || subY == 0)
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{
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_pPADStatus->substickX += subX;
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_pPADStatus->substickY += subY;
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}
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else
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{
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_pPADStatus->substickX += subX*17/20;
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_pPADStatus->substickY += subY*17/20;
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}
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// D-pad
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADUP]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADDOWN]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADLEFT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADRIGHT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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// Mic key
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_pPADStatus->MicButton = (dinput.diks[pad[_numPAD].keyForControl[CTL_MIC]] & 0xFF) ? true : false;
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}
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@ -348,21 +390,21 @@ bool XInput_Read(int XPadPlayer, SPADStatus* _pPADStatus)
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xpad.sThumbRY);
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}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_UP) {_pPADStatus->button |= PAD_BUTTON_UP;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) {_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) {_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) {_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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_pPADStatus->triggerLeft = xpad.bLeftTrigger;
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_pPADStatus->triggerRight = xpad.bRightTrigger;
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if (xpad.bLeftTrigger > 200) {_pPADStatus->button |= PAD_TRIGGER_L;}
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if (xpad.bRightTrigger > 200) {_pPADStatus->button |= PAD_TRIGGER_R;}
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if (xpad.wButtons & XINPUT_GAMEPAD_A) {_pPADStatus->button |= PAD_BUTTON_A;}
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if (xpad.wButtons & XINPUT_GAMEPAD_X) {_pPADStatus->button |= PAD_BUTTON_B;}
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if (xpad.wButtons & XINPUT_GAMEPAD_B) {_pPADStatus->button |= PAD_BUTTON_X;}
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if (xpad.wButtons & XINPUT_GAMEPAD_Y) {_pPADStatus->button |= PAD_BUTTON_Y;}
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if (xpad.bLeftTrigger > TRIGGER_THRESHOLD) {_pPADStatus->button |= PAD_TRIGGER_L;}
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if (xpad.bRightTrigger > TRIGGER_THRESHOLD) {_pPADStatus->button |= PAD_TRIGGER_R;}
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if (xpad.wButtons & XINPUT_GAMEPAD_START) {_pPADStatus->button |= PAD_BUTTON_START;}
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if (xpad.wButtons & XINPUT_GAMEPAD_A) {_pPADStatus->button |= PAD_BUTTON_A;}
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if (xpad.wButtons & XINPUT_GAMEPAD_B) {_pPADStatus->button |= PAD_BUTTON_X;}
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if (xpad.wButtons & XINPUT_GAMEPAD_X) {_pPADStatus->button |= PAD_BUTTON_B;}
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if (xpad.wButtons & XINPUT_GAMEPAD_Y) {_pPADStatus->button |= PAD_BUTTON_Y;}
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if (xpad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (xpad.wButtons & XINPUT_GAMEPAD_START) {_pPADStatus->button |= PAD_BUTTON_START;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) {_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) {_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_UP) {_pPADStatus->button |= PAD_BUTTON_UP;}
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if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) {_pPADStatus->button |= PAD_BUTTON_DOWN;}
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//_pPADStatus->MicButton = (xpad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) ? true : false;
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@ -375,234 +417,197 @@ bool XInput_Read(int XPadPlayer, SPADStatus* _pPADStatus)
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}
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#endif
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#if (defined(HAVE_X11) && HAVE_X11) || (defined(HAVE_COCOA) && HAVE_COCOA)
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#if defined(HAVE_X11) && HAVE_X11
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// The graphics plugin in the PCSX2 design leaves a lot of the window processing to the pad plugin, weirdly enough.
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void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
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{
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// Do all the stuff we need to do once per frame here
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if (_numPAD != 0) {
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return;
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}
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// This code is from Zerofrog's pcsx2 pad plugin
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XEvent E;
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//int keyPress=0, keyRelease=0;
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KeySym key;
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// keyboard input
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int num_events;
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for (num_events = XPending(GXdsp);num_events > 0;num_events--) {
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XNextEvent(GXdsp, &E);
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switch (E.type) {
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case KeyPress:
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//_KeyPress(pad, XLookupKeysym((XKeyEvent *)&E, 0)); break;
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// Do all the stuff we need to do once per frame here
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if (_numPAD != 0)
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return;
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// This code is from Zerofrog's pcsx2 pad plugin
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XEvent E;
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//int keyPress=0, keyRelease=0;
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KeySym key;
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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if((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R) {
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XPutBackEvent(GXdsp, &E);
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break;
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}
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// keyboard input
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int num_events;
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for (num_events = XPending(GXdsp);num_events > 0;num_events--)
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{
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XNextEvent(GXdsp, &E);
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switch (E.type)
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{
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case KeyPress:
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//_KeyPress(pad, XLookupKeysym((XKeyEvent *)&E, 0));
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//break;
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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int i;
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for (i = 0; i < NUMCONTROLS; i++) {
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if (key == pad[_numPAD].keyForControl[i]) {
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KeyStatus[i] = true;
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break;
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}
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}
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break;
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case KeyRelease:
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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if((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R) {
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XPutBackEvent(GXdsp, &E);
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break;
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}
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//_KeyRelease(pad, XLookupKeysym((XKeyEvent *)&E, 0));
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for (i = 0; i < NUMCONTROLS; i++) {
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if (key == pad[_numPAD].keyForControl[i]) {
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KeyStatus[i] = false;
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break;
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}
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}
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break;
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default:
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break;
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}
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}
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int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100;
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int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
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if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;}
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if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;}
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if (KeyStatus[CTL_MAINRIGHT]){_pPADStatus->stickX += stickvalue;}
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if (KeyStatus[CTL_MAINDOWN]){_pPADStatus->stickY -= stickvalue;}
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if (KeyStatus[CTL_SUBLEFT]){_pPADStatus->substickX -= stickvalue;}
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if (KeyStatus[CTL_SUBUP]){_pPADStatus->substickY += stickvalue;}
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if (KeyStatus[CTL_SUBRIGHT]){_pPADStatus->substickX += stickvalue;}
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if (KeyStatus[CTL_SUBDOWN]){_pPADStatus->substickY -= stickvalue;}
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if (KeyStatus[CTL_DPADLEFT]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (KeyStatus[CTL_DPADUP]){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (KeyStatus[CTL_DPADDOWN]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (KeyStatus[CTL_A]) {
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_pPADStatus->button |= PAD_BUTTON_A;
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_pPADStatus->analogA = 255;
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}
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if (KeyStatus[CTL_B]) {
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_pPADStatus->button |= PAD_BUTTON_B;
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_pPADStatus->analogB = 255;
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}
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if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
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if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
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if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (KeyStatus[CTL_L]) {
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalue;
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}
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if (KeyStatus[CTL_R]) {
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalue;
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}
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if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
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if (KeyStatus[CTL_MIC])
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_pPADStatus->MicButton = true;
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else
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_pPADStatus->MicButton = false;
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}
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#endif
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#if defined(HAVE_COCOA) && HAVE_COCOA
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if((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R)
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{
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XPutBackEvent(GXdsp, &E);
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break;
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}
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int i;
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for (i = 0; i < NUMCONTROLS; i++) {
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if (key == pad[_numPAD].keyForControl[i]) {
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KeyStatus[i] = true;
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break;
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}
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}
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break;
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case KeyRelease:
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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if((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R)
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{
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XPutBackEvent(GXdsp, &E);
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break;
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}
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//_KeyRelease(pad, XLookupKeysym((XKeyEvent *)&E, 0));
|
||||
for (i = 0; i < NUMCONTROLS; i++)
|
||||
{
|
||||
if (key == pad[_numPAD].keyForControl[i])
|
||||
{
|
||||
KeyStatus[i] = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
void cocoa_Read(int _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
// Do all the stuff we need to do once per frame here
|
||||
if (_numPAD != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Do all the stuff we need to do once per frame here
|
||||
if (_numPAD != 0)
|
||||
return;
|
||||
//get event from main thread
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
NSConnection *conn;
|
||||
NSDistantObject *proxy;
|
||||
NSConnection *conn;
|
||||
NSDistantObject *proxy;
|
||||
|
||||
conn = [NSConnection connectionWithRegisteredName:@"DolphinCocoaEvent" host:nil];
|
||||
if (!conn) {
|
||||
//printf("error creating cnx event client\n");
|
||||
}
|
||||
|
||||
proxy = [conn rootProxy];
|
||||
|
||||
if (!proxy) {
|
||||
//printf("error prox client\n");
|
||||
}
|
||||
//if (!conn) {
|
||||
//printf("error creating cnx event client\n");
|
||||
//}
|
||||
proxy = [conn rootProxy];
|
||||
//if (!proxy) {
|
||||
// printf("error prox client\n");
|
||||
//}
|
||||
|
||||
long cocoaKey = (long)[proxy keyCode];
|
||||
|
||||
int i;
|
||||
if ((long)[proxy type] == 10)
|
||||
if ((long)[proxy type] == 10)
|
||||
{
|
||||
for (i = 0; i < NUMCONTROLS; i++) {
|
||||
if (cocoaKey == pad[_numPAD].keyForControl[i]) {
|
||||
KeyStatus[i] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < NUMCONTROLS; i++)
|
||||
{
|
||||
if (cocoaKey == pad[_numPAD].keyForControl[i])
|
||||
{
|
||||
KeyStatus[i] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
for (i = 0; i < NUMCONTROLS; i++) {
|
||||
if (cocoaKey == pad[_numPAD].keyForControl[i]) {
|
||||
KeyStatus[i] = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < NUMCONTROLS; i++)
|
||||
{
|
||||
if (cocoaKey == pad[_numPAD].keyForControl[i])
|
||||
{
|
||||
KeyStatus[i] = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100;
|
||||
int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
|
||||
|
||||
if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;}
|
||||
if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;}
|
||||
if (KeyStatus[CTL_MAINRIGHT]){_pPADStatus->stickX += stickvalue;}
|
||||
if (KeyStatus[CTL_MAINDOWN]){_pPADStatus->stickY -= stickvalue;}
|
||||
|
||||
if (KeyStatus[CTL_SUBLEFT]){_pPADStatus->substickX -= stickvalue;}
|
||||
if (KeyStatus[CTL_SUBUP]){_pPADStatus->substickY += stickvalue;}
|
||||
if (KeyStatus[CTL_SUBRIGHT]){_pPADStatus->substickX += stickvalue;}
|
||||
if (KeyStatus[CTL_SUBDOWN]){_pPADStatus->substickY -= stickvalue;}
|
||||
|
||||
if (KeyStatus[CTL_DPADLEFT]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
||||
if (KeyStatus[CTL_DPADUP]){_pPADStatus->button |= PAD_BUTTON_UP;}
|
||||
if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
||||
if (KeyStatus[CTL_DPADDOWN]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
||||
|
||||
if (KeyStatus[CTL_A]) {
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = 255;
|
||||
}
|
||||
|
||||
if (KeyStatus[CTL_B]) {
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = 255;
|
||||
}
|
||||
|
||||
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
|
||||
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
|
||||
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
||||
|
||||
if (KeyStatus[CTL_L]) {
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
_pPADStatus->triggerLeft = triggervalue;
|
||||
}
|
||||
|
||||
if (KeyStatus[CTL_R]) {
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
_pPADStatus->triggerRight = triggervalue;
|
||||
}
|
||||
|
||||
if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
|
||||
if (KeyStatus[CTL_MIC])
|
||||
_pPADStatus->MicButton = true;
|
||||
else
|
||||
_pPADStatus->MicButton = false;
|
||||
|
||||
[pool release];
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// Analog stick values based on semi-press keys
|
||||
int mainstickvalue = (KeyStatus[CTL_MAIN_SEMI]) ? pad[_numPAD].Main_stick_semivalue : STICK_FULL;
|
||||
int substickvalue = (KeyStatus[CTL_SUB_SEMI]) ? pad[_numPAD].Sub_stick_semivalue : STICK_FULL;
|
||||
// Buttons (A/B/X/Y/Z/Start)
|
||||
if (KeyStatus[CTL_A])
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = BUTTON_FULL;
|
||||
}
|
||||
if (KeyStatus[CTL_B])
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = BUTTON_FULL;
|
||||
}
|
||||
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
|
||||
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
|
||||
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
||||
if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
|
||||
// Triggers (L/R)
|
||||
if (KeyStatus[CTL_L]){_pPADStatus->triggerLeft = TRIGGER_FULL;}
|
||||
if (KeyStatus[CTL_R]){_pPADStatus->triggerRight = TRIGGER_FULL;}
|
||||
if (KeyStatus[CTL_L_SEMI]){_pPADStatus->triggerLeft = pad[_numPAD].Trigger_semivalue;}
|
||||
if (KeyStatus[CTL_R_SEMI]){_pPADStatus->triggerRight = pad[_numPAD].Trigger_semivalue;}
|
||||
// Main stick
|
||||
int mainY = 0;
|
||||
int mainX = 0;
|
||||
if (KeyStatus[CTL_MAINUP])
|
||||
mainY = mainstickvalue;
|
||||
else if (KeyStatus[CTL_MAINDOWN])
|
||||
mainY = -mainstickvalue;
|
||||
if (KeyStatus[CTL_MAINLEFT])
|
||||
mainX = -mainstickvalue;
|
||||
else if (KeyStatus[CTL_MAINRIGHT])
|
||||
mainX = mainstickvalue;
|
||||
if (mainX == 0 || mainY == 0)
|
||||
{
|
||||
_pPADStatus->stickX += mainX;
|
||||
_pPADStatus->stickY += mainY;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->stickX += mainX*17/20;
|
||||
_pPADStatus->stickY += mainY*17/20;
|
||||
}
|
||||
// Sub-stick (C-stick)
|
||||
int subY = 0;
|
||||
int subX = 0;
|
||||
if (KeyStatus[CTL_SUBUP])
|
||||
subY = substickvalue;
|
||||
else if (KeyStatus[CTL_SUBDOWN])
|
||||
subY = -substickvalue;
|
||||
if (KeyStatus[CTL_SUBLEFT])
|
||||
subX = -substickvalue;
|
||||
else if (KeyStatus[CTL_SUBRIGHT])
|
||||
subX = substickvalue;
|
||||
if (subX == 0 || subY == 0)
|
||||
{
|
||||
_pPADStatus->substickX += subX;
|
||||
_pPADStatus->substickY += subY;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->substickX += subX*17/20;
|
||||
_pPADStatus->substickY += subY*17/20;
|
||||
}
|
||||
// D-pad
|
||||
if (KeyStatus[CTL_DPADUP]) {_pPADStatus->button |= PAD_BUTTON_UP;}
|
||||
if (KeyStatus[CTL_DPADDOWN]) {_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
||||
if (KeyStatus[CTL_DPADLEFT]) {_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
||||
if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
||||
// Mic key
|
||||
_pPADStatus->MicButton = KeyStatus[CTL_MIC];
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
}
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
[pool release];
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//******************************************************************************
|
||||
// Plugin specification functions
|
||||
//******************************************************************************
|
||||
|
||||
|
||||
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
|
@ -772,7 +777,8 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
|||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
|
||||
// Read XInput
|
||||
if (pad[_numPAD].bEnableXPad) XInput_Read(pad[_numPAD].XPadPlayer, _pPADStatus);
|
||||
if (pad[_numPAD].bEnableXPad)
|
||||
XInput_Read(pad[_numPAD].XPadPlayer, _pPADStatus);
|
||||
|
||||
// Read Direct Input
|
||||
DInput_Read(_numPAD, _pPADStatus);
|
||||
|
@ -834,82 +840,94 @@ void LoadConfig()
|
|||
#ifdef _WIN32
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
DIK_X, //A
|
||||
DIK_Z,
|
||||
DIK_C,
|
||||
DIK_S,
|
||||
DIK_D,
|
||||
DIK_RETURN,
|
||||
DIK_Q,
|
||||
DIK_W,
|
||||
DIK_UP, //mainstick
|
||||
DIK_DOWN,
|
||||
DIK_LEFT,
|
||||
DIK_RIGHT,
|
||||
DIK_I, //substick
|
||||
DIK_K,
|
||||
DIK_J,
|
||||
DIK_L,
|
||||
DIK_T, //dpad
|
||||
DIK_G,
|
||||
DIK_F,
|
||||
DIK_H,
|
||||
DIK_LSHIFT, //halfpress
|
||||
DIK_M //Mic
|
||||
DIK_X, // A
|
||||
DIK_Z, // B
|
||||
DIK_C, // X
|
||||
DIK_S, // Y
|
||||
DIK_D, // Z
|
||||
DIK_RETURN, // Start
|
||||
DIK_Q, // L
|
||||
DIK_W, // R
|
||||
0x00, // L semi-press
|
||||
0x00, // R semi-press
|
||||
DIK_UP, // Main stick up
|
||||
DIK_DOWN, // Main stick down
|
||||
DIK_LEFT, // Main stick left
|
||||
DIK_RIGHT, // Main stick right
|
||||
DIK_LSHIFT, // Main stick semi-press
|
||||
DIK_I, // C-stick up
|
||||
DIK_K, // C-stick down
|
||||
DIK_J, // C-stick left
|
||||
DIK_L, // C-stick right
|
||||
DIK_LCONTROL, // C-stick semi-press
|
||||
DIK_T, // D-pad up
|
||||
DIK_G, // D-pad down
|
||||
DIK_F, // D-pad left
|
||||
DIK_H, // D-pad right
|
||||
DIK_M, // Mic
|
||||
};
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
XK_x, //A
|
||||
XK_z,
|
||||
XK_c,
|
||||
XK_s,
|
||||
XK_d,
|
||||
XK_Return,
|
||||
XK_q,
|
||||
XK_w,
|
||||
XK_Up, //mainstick
|
||||
XK_Down,
|
||||
XK_Left,
|
||||
XK_Right,
|
||||
XK_i, //substick
|
||||
XK_K,
|
||||
XK_j,
|
||||
XK_l,
|
||||
XK_t, //dpad
|
||||
XK_g,
|
||||
XK_f,
|
||||
XK_h,
|
||||
XK_Shift_L, //halfpress
|
||||
XK_p //Mic
|
||||
XK_x, // A
|
||||
XK_z, // B
|
||||
XK_c, // X
|
||||
XK_s, // Y
|
||||
XK_d, // Z
|
||||
XK_Return, // Start
|
||||
XK_q, // L
|
||||
XK_w, // R
|
||||
0x00, // L semi-press
|
||||
0x00, // R semi-press
|
||||
XK_Up, // Main stick up
|
||||
XK_Down, // Main stick down
|
||||
XK_Left, // Main stick left
|
||||
XK_Right, // Main stick right
|
||||
XK_Shift_L, // Main stick semi-press
|
||||
XK_i, // C-stick up
|
||||
XK_k, // C-stick down
|
||||
XK_j, // C-stick left
|
||||
XK_l, // C-stick right
|
||||
XK_Control_L, // C-stick semi-press
|
||||
XK_t, // D-pad up
|
||||
XK_g, // D-pad down
|
||||
XK_f, // D-pad left
|
||||
XK_h, // D-pad right
|
||||
XK_m, // Mic
|
||||
};
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
7, //A
|
||||
6,
|
||||
8,
|
||||
1,
|
||||
2,
|
||||
36,
|
||||
12,
|
||||
13,
|
||||
126, //mainstick
|
||||
125,
|
||||
123,
|
||||
124,
|
||||
34, //substick
|
||||
40,
|
||||
38,
|
||||
37,
|
||||
17, //dpad
|
||||
5,
|
||||
3,
|
||||
4,
|
||||
56, //halfpress
|
||||
35 //Mic
|
||||
};
|
||||
// Reference for Cocoa key codes:
|
||||
// http://boredzo.org/blog/archives/2007-05-22/virtual-key-codes
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
7, // A (x)
|
||||
6, // B (z)
|
||||
8, // X (c)
|
||||
1, // Y (s)
|
||||
2, // Z (d)
|
||||
36, // Start (return)
|
||||
12, // L (q)
|
||||
13, // R (w)
|
||||
-1, // L semi-press (none)
|
||||
-1, // R semi-press (none)
|
||||
126, // Main stick up (up)
|
||||
125, // Main stick down (down)
|
||||
123, // Main stick left (left)
|
||||
124, // Main stick right (right)
|
||||
56, // Main stick semi-press (left shift)
|
||||
34, // C-stick up (i)
|
||||
40, // C-stick down (k)
|
||||
38, // C-stick left (j)
|
||||
37, // C-stick right (l)
|
||||
59, // C-stick semi-press (left control)
|
||||
17, // D-pad up (t)
|
||||
5, // D-pad down (g)
|
||||
3, // D-pad left (f)
|
||||
4, // D-pad right (h)
|
||||
46, // Mic (m)
|
||||
};
|
||||
#endif
|
||||
|
||||
IniFile file;
|
||||
file.Load(FULL_CONFIG_DIR "pad.ini");
|
||||
|
||||
|
@ -924,6 +942,10 @@ void LoadConfig()
|
|||
file.Get(SectionName, "RumbleStrength", &pad[i].RumbleStrength, 8000);
|
||||
file.Get(SectionName, "XPad#", &pad[i].XPadPlayer);
|
||||
|
||||
file.Get(SectionName, "Trigger_semivalue", &pad[i].Trigger_semivalue, TRIGGER_HALF_DEFAULT);
|
||||
file.Get(SectionName, "Main_stick_semivalue", &pad[i].Main_stick_semivalue, STICK_HALF_DEFAULT);
|
||||
file.Get(SectionName, "Sub_stick_semivalue", &pad[i].Sub_stick_semivalue, STICK_HALF_DEFAULT);
|
||||
|
||||
#ifdef RERECORDING
|
||||
file.Get(SectionName, "Recording", &pad[0].bRecording, false);
|
||||
file.Get(SectionName, "Playback", &pad[0].bPlayback, false);
|
||||
|
@ -931,8 +953,9 @@ void LoadConfig()
|
|||
|
||||
for (int x = 0; x < NUMCONTROLS; x++)
|
||||
{
|
||||
file.Get(SectionName, controlNames[x], &pad[i].keyForControl[x],
|
||||
(i==0)?defaultKeyForControl[x]:0);
|
||||
file.Get(SectionName, controlNames[x],
|
||||
&pad[i].keyForControl[x],
|
||||
(i==0) ? defaultKeyForControl[x] : 0);
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
// In linux we have a problem assigning the upper case of the
|
||||
// keys because they're not being recognized
|
||||
|
@ -959,6 +982,10 @@ void SaveConfig()
|
|||
file.Set(SectionName, "RumbleStrength", pad[i].RumbleStrength);
|
||||
file.Set(SectionName, "XPad#", pad[i].XPadPlayer);
|
||||
|
||||
file.Set(SectionName, "Trigger_semivalue", pad[i].Trigger_semivalue);
|
||||
file.Set(SectionName, "Main_stick_semivalue", pad[i].Main_stick_semivalue);
|
||||
file.Set(SectionName, "Sub_stick_semivalue", pad[i].Sub_stick_semivalue);
|
||||
|
||||
#ifdef RERECORDING
|
||||
file.Set(SectionName, "Recording", pad[0].bRecording);
|
||||
file.Set(SectionName, "Playback", pad[0].bPlayback);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue