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Core: Add a Maker field for GameModDescriptors.
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4 changed files with 12 additions and 0 deletions
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@ -177,6 +177,8 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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m_valid = true;
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m_file_size = File::GetSize(m_file_path);
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m_long_names.emplace(DiscIO::Language::English, std::move(descriptor->display_name));
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if (!descriptor->maker.empty())
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m_long_makers.emplace(DiscIO::Language::English, std::move(descriptor->maker));
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m_internal_name = proxy.GetInternalName();
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m_game_id = proxy.GetGameID();
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m_gametdb_id = proxy.GetGameTDBID();
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