mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-07 08:39:00 +00:00
VideoCommon: make mesh asset data loadable by asset loader
This commit is contained in:
parent
aa66842172
commit
2ab877586d
7 changed files with 147 additions and 0 deletions
|
@ -11,6 +11,7 @@
|
|||
namespace VideoCommon
|
||||
{
|
||||
struct MaterialData;
|
||||
struct MeshData;
|
||||
struct PixelShaderData;
|
||||
struct TextureData;
|
||||
|
||||
|
@ -48,5 +49,8 @@ public:
|
|||
|
||||
// Loads a material
|
||||
virtual LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) = 0;
|
||||
|
||||
// Loads a mesh
|
||||
virtual LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) = 0;
|
||||
};
|
||||
} // namespace VideoCommon
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue