mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-09-02 15:45:58 +00:00
VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later
This commit is contained in:
parent
7d59c2743d
commit
2ae43324cb
6 changed files with 27 additions and 12 deletions
|
@ -675,6 +675,7 @@
|
|||
<ClInclude Include="VideoCommon\Assets\MeshAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\ShaderAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\TextureAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\Types.h" />
|
||||
<ClInclude Include="VideoCommon\AsyncRequests.h" />
|
||||
<ClInclude Include="VideoCommon\AsyncShaderCompiler.h" />
|
||||
<ClInclude Include="VideoCommon\BoundingBox.h" />
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue