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ShaderGen: More interface cleanups. Less wtfs :)
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8 changed files with 23 additions and 25 deletions
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@ -190,8 +190,8 @@ struct pixel_shader_uid_data
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};
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typedef ShaderUid<pixel_shader_uid_data> PixelShaderUid;
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typedef ShaderCode<pixel_shader_uid_data> PixelShaderCode;
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typedef ShaderConstantProfile<pixel_shader_uid_data> PixelShaderConstantProfile;
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typedef ShaderCode PixelShaderCode; // TODO: Obsolete
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typedef ShaderConstantProfile PixelShaderConstantProfile; // TODO: Obsolete
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void GeneratePixelShaderCode(PixelShaderCode& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
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