mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-04 15:19:09 +00:00
HacksWidget: Convert texture cache accuracy option to radio buttons.
Works better with the config system, and allows user to toggle off/on a preset custom value during play.
This commit is contained in:
parent
f9ce2b9d76
commit
2bd4804719
2 changed files with 63 additions and 86 deletions
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@ -14,6 +14,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
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#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
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#include "DolphinQt/Config/ConfigControls/ConfigRadio.h"
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#include "DolphinQt/Config/ConfigControls/ConfigSlider.h"
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#include "DolphinQt/Config/ConfigControls/ConfigSlider.h"
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#include "DolphinQt/Config/GameConfigWidget.h"
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#include "DolphinQt/Config/GameConfigWidget.h"
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#include "DolphinQt/Config/Graphics/GraphicsWindow.h"
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#include "DolphinQt/Config/Graphics/GraphicsWindow.h"
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@ -25,15 +26,13 @@
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HacksWidget::HacksWidget(GraphicsWindow* parent)
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HacksWidget::HacksWidget(GraphicsWindow* parent)
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{
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{
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CreateWidgets();
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CreateWidgets();
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LoadSettings();
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ConnectWidgets();
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ConnectWidgets();
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AddDescriptions();
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AddDescriptions();
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connect(parent, &GraphicsWindow::BackendChanged, this, &HacksWidget::OnBackendChanged);
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connect(parent, &GraphicsWindow::BackendChanged, this, &HacksWidget::OnBackendChanged);
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OnBackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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OnBackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, &HacksWidget::LoadSettings);
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, &HacksWidget::UpdateCacheAccuracy);
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connect(m_gpu_texture_decoding, &QCheckBox::toggled, [this, parent] {
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connect(m_gpu_texture_decoding, &QCheckBox::toggled, [this, parent] {
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SaveSettings();
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emit parent->UseGPUTextureDecodingChanged();
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emit parent->UseGPUTextureDecodingChanged();
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});
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});
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}
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}
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@ -41,7 +40,6 @@ HacksWidget::HacksWidget(GraphicsWindow* parent)
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HacksWidget::HacksWidget(GameConfigWidget* parent, Config::Layer* layer) : m_game_layer(layer)
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HacksWidget::HacksWidget(GameConfigWidget* parent, Config::Layer* layer) : m_game_layer(layer)
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{
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{
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CreateWidgets();
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CreateWidgets();
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LoadSettings();
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ConnectWidgets();
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ConnectWidgets();
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AddDescriptions();
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AddDescriptions();
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}
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}
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@ -70,27 +68,37 @@ void HacksWidget::CreateWidgets()
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// Texture Cache
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// Texture Cache
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auto* texture_cache_box = new QGroupBox(tr("Texture Cache"));
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auto* texture_cache_box = new QGroupBox(tr("Texture Cache"));
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auto* texture_cache_layout = new QGridLayout();
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auto* texture_cache_layout = new QVBoxLayout();
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texture_cache_box->setLayout(texture_cache_layout);
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texture_cache_box->setLayout(texture_cache_layout);
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m_accuracy = new ToolTipSlider(Qt::Horizontal);
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auto* accuracy_layout = new QHBoxLayout();
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m_accuracy->setMinimum(0);
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m_accuracy_safe =
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m_accuracy->setMaximum(2);
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new ConfigRadioInt(tr("Safe"), Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES, 0, m_game_layer);
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m_accuracy->setPageStep(1);
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m_accuracy_mid = new ConfigRadioInt(tr("Moderate"), Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES,
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m_accuracy->setTickPosition(QSlider::TicksBelow);
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512, m_game_layer);
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m_gpu_texture_decoding = new ConfigBool(tr("GPU Texture Decoding"),
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m_accuracy_fast = new ConfigRadioInt(tr("Fast"), Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES,
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Config::GFX_ENABLE_GPU_TEXTURE_DECODING, m_game_layer);
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128, m_game_layer);
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auto* safe_label = new QLabel(tr("Safe"));
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m_accuracy_custom = new QRadioButton(tr("Custom"));
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safe_label->setAlignment(Qt::AlignRight);
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m_accuracy_label = new QLabel(tr("Accuracy:"));
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// Will be hidden if there is no custom value, so always bold.
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QFont font = m_accuracy_custom->font();
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font.setBold(true);
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m_accuracy_custom->setFont(font);
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m_accuracy_custom->setHidden(true);
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texture_cache_layout->addWidget(m_accuracy_label, 0, 0);
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accuracy_layout->addWidget(new QLabel(tr("Accuracy: ")));
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texture_cache_layout->addWidget(safe_label, 0, 1);
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accuracy_layout->addWidget(m_accuracy_safe);
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texture_cache_layout->addWidget(m_accuracy, 0, 2);
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accuracy_layout->addWidget(m_accuracy_mid);
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texture_cache_layout->addWidget(new QLabel(tr("Fast")), 0, 3);
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accuracy_layout->addWidget(m_accuracy_fast);
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texture_cache_layout->addWidget(m_gpu_texture_decoding, 1, 0);
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accuracy_layout->addWidget(m_accuracy_custom);
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accuracy_layout->addStretch();
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m_gpu_texture_decoding =
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new ConfigBool(tr("GPU Texture Decoding"), Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
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texture_cache_layout->addLayout(accuracy_layout);
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texture_cache_layout->addWidget(m_gpu_texture_decoding);
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// XFB
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// XFB
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auto* xfb_box = new QGroupBox(tr("External Frame Buffer (XFB)"));
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auto* xfb_box = new QGroupBox(tr("External Frame Buffer (XFB)"));
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@ -156,9 +164,31 @@ void HacksWidget::OnBackendChanged(const QString& backend_name)
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m_disable_bounding_box->setToolTip(!bbox ? tooltip : QString{});
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m_disable_bounding_box->setToolTip(!bbox ? tooltip : QString{});
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}
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}
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void HacksWidget::UpdateCacheAccuracy()
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{
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const int samples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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if (Config::GetActiveLayerForConfig(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES) ==
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Config::LayerType::Base)
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{
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m_accuracy_custom->setHidden(true);
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}
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else
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{
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m_accuracy_custom->setHidden(false);
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}
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if (samples == 0 || samples == 512 || samples == 128)
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return;
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m_accuracy_custom->setToolTip(QString::number(samples));
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m_accuracy_custom->setChecked(true);
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}
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void HacksWidget::ConnectWidgets()
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void HacksWidget::ConnectWidgets()
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{
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{
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connect(m_accuracy, &QSlider::valueChanged, [this](int) { SaveSettings(); });
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connect(m_accuracy_custom, &QRadioButton::clicked, this, [this] {
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Config::DeleteKey(Config::LayerType::CurrentRun, Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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});
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connect(m_store_efb_copies, &QCheckBox::stateChanged,
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connect(m_store_efb_copies, &QCheckBox::stateChanged,
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[this](int) { UpdateDeferEFBCopiesEnabled(); });
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[this](int) { UpdateDeferEFBCopiesEnabled(); });
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connect(m_store_xfb_copies, &QCheckBox::stateChanged,
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connect(m_store_xfb_copies, &QCheckBox::stateChanged,
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@ -169,65 +199,6 @@ void HacksWidget::ConnectWidgets()
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[this](int) { UpdateSkipPresentingDuplicateFramesEnabled(); });
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[this](int) { UpdateSkipPresentingDuplicateFramesEnabled(); });
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}
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}
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void HacksWidget::LoadSettings()
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{
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const QSignalBlocker blocker(m_accuracy);
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auto samples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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// Re-enable the slider in case it was disabled because of a custom value
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m_accuracy->setEnabled(true);
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int slider_pos = 0;
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switch (samples)
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{
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case 512:
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slider_pos = 1;
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break;
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case 128:
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slider_pos = 2;
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break;
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case 0:
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slider_pos = 0;
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break;
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// Custom values, ought not to be touched
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default:
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m_accuracy->setEnabled(false);
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}
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m_accuracy->setValue(slider_pos);
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QFont bf = m_accuracy_label->font();
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bf.setBold(Config::GetActiveLayerForConfig(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES) !=
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Config::LayerType::Base);
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m_accuracy_label->setFont(bf);
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}
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void HacksWidget::SaveSettings()
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{
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int slider_pos = m_accuracy->value();
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if (m_accuracy->isEnabled())
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{
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int samples = 0;
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switch (slider_pos)
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{
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case 0:
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samples = 0;
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break;
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case 1:
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samples = 512;
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break;
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case 2:
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samples = 128;
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}
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Config::SetBaseOrCurrent(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES, samples);
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}
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}
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void HacksWidget::AddDescriptions()
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void HacksWidget::AddDescriptions()
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{
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{
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static const char TR_SKIP_EFB_CPU_ACCESS_DESCRIPTION[] = QT_TR_NOOP(
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static const char TR_SKIP_EFB_CPU_ACCESS_DESCRIPTION[] = QT_TR_NOOP(
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@ -311,8 +282,11 @@ void HacksWidget::AddDescriptions()
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m_ignore_format_changes->SetDescription(tr(TR_IGNORE_FORMAT_CHANGE_DESCRIPTION));
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m_ignore_format_changes->SetDescription(tr(TR_IGNORE_FORMAT_CHANGE_DESCRIPTION));
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m_store_efb_copies->SetDescription(tr(TR_STORE_EFB_TO_TEXTURE_DESCRIPTION));
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m_store_efb_copies->SetDescription(tr(TR_STORE_EFB_TO_TEXTURE_DESCRIPTION));
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m_defer_efb_copies->SetDescription(tr(TR_DEFER_EFB_COPIES_DESCRIPTION));
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m_defer_efb_copies->SetDescription(tr(TR_DEFER_EFB_COPIES_DESCRIPTION));
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m_accuracy->SetTitle(tr("Texture Cache Accuracy"));
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for (ConfigRadioInt* widget : {m_accuracy_fast, m_accuracy_mid, m_accuracy_safe})
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m_accuracy->SetDescription(tr(TR_ACCUARCY_DESCRIPTION));
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{
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widget->SetTitle(tr("Texture Cache Accuracy"));
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widget->SetDescription(tr(TR_ACCUARCY_DESCRIPTION));
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}
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m_store_xfb_copies->SetDescription(tr(TR_STORE_XFB_TO_TEXTURE_DESCRIPTION));
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m_store_xfb_copies->SetDescription(tr(TR_STORE_XFB_TO_TEXTURE_DESCRIPTION));
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m_immediate_xfb->SetDescription(tr(TR_IMMEDIATE_XFB_DESCRIPTION));
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m_immediate_xfb->SetDescription(tr(TR_IMMEDIATE_XFB_DESCRIPTION));
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m_skip_duplicate_xfbs->SetDescription(tr(TR_SKIP_DUPLICATE_XFBS_DESCRIPTION));
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m_skip_duplicate_xfbs->SetDescription(tr(TR_SKIP_DUPLICATE_XFBS_DESCRIPTION));
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@ -6,6 +6,8 @@
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#include <QWidget>
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#include <QWidget>
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class ConfigBool;
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class ConfigBool;
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class ConfigRadioInt;
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class QRadioButton;
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class GameConfigWidget;
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class GameConfigWidget;
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class GraphicsWindow;
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class GraphicsWindow;
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class QLabel;
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class QLabel;
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@ -24,10 +26,8 @@ public:
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HacksWidget(GameConfigWidget* parent, Config::Layer* layer);
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HacksWidget(GameConfigWidget* parent, Config::Layer* layer);
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private:
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private:
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void LoadSettings();
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void SaveSettings();
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void OnBackendChanged(const QString& backend_name);
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void OnBackendChanged(const QString& backend_name);
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void UpdateCacheAccuracy();
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// EFB
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// EFB
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ConfigBool* m_skip_efb_cpu;
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ConfigBool* m_skip_efb_cpu;
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@ -37,7 +37,10 @@ private:
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// Texture Cache
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// Texture Cache
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QLabel* m_accuracy_label;
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QLabel* m_accuracy_label;
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ToolTipSlider* m_accuracy;
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ConfigRadioInt* m_accuracy_safe;
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ConfigRadioInt* m_accuracy_mid;
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ConfigRadioInt* m_accuracy_fast;
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QRadioButton* m_accuracy_custom;
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ConfigBool* m_gpu_texture_decoding;
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ConfigBool* m_gpu_texture_decoding;
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// External Framebuffer
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// External Framebuffer
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