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https://github.com/dolphin-emu/dolphin.git
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made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point)
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parent
b0ffa72e37
commit
2c2ef9a961
3 changed files with 32 additions and 7 deletions
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@ -145,7 +145,7 @@ void CFrame::CreateMenu()
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emulationMenu->Check(IDM_RECORDREADONLY, true);
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emulationMenu->AppendSeparator();
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emulationMenu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE), wxEmptyString, wxITEM_CHECK);
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emulationMenu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE), wxEmptyString);
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wxMenu *skippingMenu = new wxMenu;
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emulationMenu->AppendSubMenu(skippingMenu, _("Frame S&kipping"));
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@ -704,7 +704,13 @@ void CFrame::OnTASInput(wxCommandEvent& event)
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void CFrame::OnFrameStep(wxCommandEvent& event)
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{
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Movie::SetFrameStepping(event.IsChecked());
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bool wasPaused = (Core::GetState() == Core::CORE_PAUSE);
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Movie::DoFrameStep();
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bool isPaused = (Core::GetState() == Core::CORE_PAUSE);
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if(isPaused && !wasPaused) // don't update on unpause, otherwise the status would be wrong when pausing next frame
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UpdateGUI();
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}
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void CFrame::OnChangeDisc(wxCommandEvent& WXUNUSED (event))
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@ -718,8 +724,11 @@ void CFrame::OnRecord(wxCommandEvent& WXUNUSED (event))
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if (Movie::IsReadOnly())
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{
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PanicAlertT("Cannot record movies in read-only mode.");
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return;
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//PanicAlertT("Cannot record movies in read-only mode.");
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//return;
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// the user just chose to record a movie, so that should take precedence
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Movie::SetReadOnly(false);
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GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Check(false);
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}
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for (int i = 0; i < 4; i++) {
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