VideoBackends: Add the explicit keyword to WorkItem-derived class constructors

Prevents implicit conversions
This commit is contained in:
Lioncash 2017-09-02 17:32:26 -04:00
parent 5059332d95
commit 2d45204f12
4 changed files with 9 additions and 9 deletions

View file

@ -56,7 +56,7 @@ private:
class PixelShaderCompilerWorkItem : public VideoCommon::AsyncShaderCompiler::WorkItem
{
public:
PixelShaderCompilerWorkItem(const PixelShaderUid& uid);
explicit PixelShaderCompilerWorkItem(const PixelShaderUid& uid);
~PixelShaderCompilerWorkItem() override;
bool Compile() override;
@ -71,7 +71,7 @@ private:
class UberPixelShaderCompilerWorkItem : public VideoCommon::AsyncShaderCompiler::WorkItem
{
public:
UberPixelShaderCompilerWorkItem(const UberShader::PixelShaderUid& uid);
explicit UberPixelShaderCompilerWorkItem(const UberShader::PixelShaderUid& uid);
~UberPixelShaderCompilerWorkItem() override;
bool Compile() override;