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NetPlay: Sync CPU engine between NetPlay clients/servers
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5 changed files with 6 additions and 1 deletions
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@ -12,6 +12,7 @@
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struct NetSettings
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{
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bool m_CPUthread;
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int m_CPUcore;
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bool m_DSPHLE;
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bool m_DSPEnableJIT;
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bool m_WriteToMemcard;
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@ -27,7 +28,7 @@ struct Rpt : public std::vector<u8>
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typedef std::vector<u8> NetWiimote;
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#define NETPLAY_VERSION "Dolphin NetPlay 2013-09-22"
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#define NETPLAY_VERSION "Dolphin NetPlay 2014-01-08"
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const int NETPLAY_INITIAL_GCTIME = 1272737767;
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