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MainWindow: Remove unused std::string variable in NetPlayHost()
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1 changed files with 0 additions and 1 deletions
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@ -928,7 +928,6 @@ bool MainWindow::NetPlayHost(const QString& game_id)
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const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
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const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
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const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
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const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
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const std::string nickname = Config::Get(Config::NETPLAY_NICKNAME);
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if (is_traversal)
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if (is_traversal)
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host_port = Config::Get(Config::NETPLAY_LISTEN_PORT);
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host_port = Config::Get(Config::NETPLAY_LISTEN_PORT);
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