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Merge pull request #12073 from AdmiralCurtiss/wiimote-win32error
WiimoteReal/IOWin: Use correct error type in the default case.
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commit
30c4ac34b0
3 changed files with 12 additions and 12 deletions
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@ -52,10 +52,16 @@ std::string LastStrerrorString()
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// Wrapper function to get GetLastError() string.
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// This function might change the error code.
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std::string GetLastErrorString()
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{
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return GetWin32ErrorString(GetLastError());
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}
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// Like GetLastErrorString() but if you have already queried the error code.
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std::string GetWin32ErrorString(DWORD error_code)
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{
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char error_message[BUFFER_SIZE];
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FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
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FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, error_code,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), error_message, BUFFER_SIZE, nullptr);
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return std::string(error_message);
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}
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@ -53,6 +53,9 @@ std::string LastStrerrorString();
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// This function might change the error code.
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std::string GetLastErrorString();
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// Like GetLastErrorString() but if you have already queried the error code.
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std::string GetWin32ErrorString(unsigned long error_code);
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// Obtains a full path to the specified module.
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std::optional<std::wstring> GetModuleName(void* hInstance);
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#endif
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