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Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start. Fixed misc vertical alignments and some { needed newlining.
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189 changed files with 1250 additions and 1159 deletions
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@ -353,7 +353,7 @@ void FramebufferManager::ReinterpretPixelData(unsigned int convtype)
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GLuint src_texture = 0;
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if(m_msaaSamples > 1)
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if (m_msaaSamples > 1)
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{
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// MSAA mode, so resolve first
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glBindFramebuffer(GL_READ_FRAMEBUFFER, m_efbFramebuffer);
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