mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-11 18:50:30 +00:00
Lint fixes
This commit is contained in:
parent
11de923dcb
commit
31cfe8250d
39 changed files with 219 additions and 235 deletions
|
@ -42,8 +42,8 @@ public:
|
|||
void SetAndDiscardFramebuffer(AbstractFramebuffer* framebuffer) override;
|
||||
void SetAndClearFramebuffer(AbstractFramebuffer* framebuffer, const ClearColor& color_value = {},
|
||||
float depth_value = 0.0f) override;
|
||||
void ClearRegion(const MathUtil::Rectangle<int>& target_rc,
|
||||
bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) override;
|
||||
void ClearRegion(const MathUtil::Rectangle<int>& target_rc, bool colorEnable, bool alphaEnable,
|
||||
bool zEnable, u32 color, u32 z) override;
|
||||
void SetScissorRect(const MathUtil::Rectangle<int>& rc) override;
|
||||
void SetTexture(u32 index, const AbstractTexture* texture) override;
|
||||
void SetSamplerState(u32 index, const SamplerState& state) override;
|
||||
|
|
|
@ -264,8 +264,9 @@ void PerfQueryGLESNV::FlushOne()
|
|||
// NOTE: Reported pixel metrics should be referenced to native resolution
|
||||
// TODO: Dropping the lower 2 bits from this count should be closer to actual
|
||||
// hardware behavior when drawing triangles.
|
||||
const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
|
||||
(g_framebuffer_manager->GetEFBWidth() * g_framebuffer_manager->GetEFBHeight());
|
||||
const u64 native_res_result =
|
||||
static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
|
||||
(g_framebuffer_manager->GetEFBWidth() * g_framebuffer_manager->GetEFBHeight());
|
||||
m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
|
||||
std::memory_order_relaxed);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue